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		<title>Where Death Likes to Ride &#8211; Episode 3 &#8211; Most Ferocious Steeds</title>
		<link>https://weirdworldstudios.com/where-death-likes-to-ride-episode-3-most-ferocious-steeds/</link>
					<comments>https://weirdworldstudios.com/where-death-likes-to-ride-episode-3-most-ferocious-steeds/#respond</comments>
		
		<dc:creator><![CDATA[Philip Robotham]]></dc:creator>
		<pubDate>Fri, 16 Feb 2018 23:02:38 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[Where Death Likes to Ride]]></category>
		<category><![CDATA[most ferocious steeds]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[where death likes to ride]]></category>
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					<description><![CDATA[<p>Below we present the complete text of &#8220;Most Ferocious Steeds&#8221;, episode 3 of our new Weird Western serial; Where Death Likes to Ride. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into polished [&#8230;]</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-likes-to-ride-episode-3-most-ferocious-steeds/">Where Death Likes to Ride &#8211; Episode 3 &#8211; Most Ferocious Steeds</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Below we present the complete text of &#8220;Most Ferocious Steeds&#8221;, episode 3 of our new Weird Western serial; Where Death Likes to Ride. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into polished publications then please consider supporting us by purchasing one or more of our previously published titles (they&#8217;re only $25.99 (AUD), great value for a whole night of entertainment for 6 &#8211; 8 people). Every sale directly funds the production of new stories.</p>
<figure id="attachment_4666" aria-describedby="caption-attachment-4666" style="width: 200px" class="wp-caption alignleft"><a href="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?ssl=1"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="size-full wp-image-4666" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=200%2C283&#038;ssl=1" alt="Weird Western - WW002 - Where Death Likes to Ride" width="200" height="283" srcset="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?w=200&amp;ssl=1 200w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=17%2C24&amp;ssl=1 17w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=25%2C36&amp;ssl=1 25w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=34%2C48&amp;ssl=1 34w" sizes="(max-width: 200px) 100vw, 200px" /></a><figcaption id="caption-attachment-4666" class="wp-caption-text">Weird Western &#8211; WW002 &#8211;<br />Where Death Likes to Ride</figcaption></figure>
<figure id="attachment_3380" aria-describedby="caption-attachment-3380" style="width: 150px" class="wp-caption alignright"><a href="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?ssl=1"><img data-recalc-dims="1" decoding="async" class="size-thumbnail wp-image-3380" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=150%2C150&#038;ssl=1" alt="Parental Guidance Recommended: May contain content some parents may feel is inappropriate for younger children" width="150" height="150" srcset="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=150%2C150&amp;ssl=1 150w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=100%2C100&amp;ssl=1 100w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=200%2C200&amp;ssl=1 200w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?w=260&amp;ssl=1 260w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-3380" class="wp-caption-text">Parental Guidance Recommended: May contain content some parents may feel is inappropriate for younger children</figcaption></figure>
<h2>WHERE DEATH LIKES TO RIDE</h2>
<h3>EPISODE #3 – MOST FEROCIOUS STEEDS</h3>
<p>by Philip Craig Robotham</p>
<p>Cover Illustration by Miyukiko</p>
<p>Unedited Draft</p>
<p>Copyright 2016 Philip Craig Robotham</p>
<p>Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) Edition.</p>
<figure id="attachment_3314" aria-describedby="caption-attachment-3314" style="width: 85px" class="wp-caption alignleft"><img data-recalc-dims="1" decoding="async" class="size-full wp-image-3314" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/by-nc-nd.png?resize=85%2C30&#038;ssl=1" alt="CC by-nc-nd 4.0" width="85" height="30" /><figcaption id="caption-attachment-3314" class="wp-caption-text">CC by-nc-nd 4.0</figcaption></figure>
<p>This play is licensed under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) International license. This play may not be commercially reproduced, performed, or sold. Non-commercial production, performance, and reproduction are allowed under this license so long as attribution is maintained. No derivative content or use is allowed. It can be freely shared in its current form (without change) under this license. If you would like to purchase one or more copies of this work (for your own personal non-commercial use, or to help financially support the author) then please return to <a href="https://www.weirdworlstudios.com">https://www.weirdworlstudios.com</a> and purchase your own copy. Thank you for respecting the hard work of this author.</p>
<p>Other works by this author can be found at the author’s website: <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com</a> or through select, online book retailers.</p>
<p><strong>Serial #2: Where Death Likes to Ride</strong></p>
<p>Jim Wilkes, former Sherriff of Liberty Gulch, wakes up to find he is dead, murdered by Mayor Dan Wilson, a skin-walker that has escaped from the spirit world. He, along with Annie Deemes, Sally Turner, and Speeding Elk, are now spirit walkers returned to the world of the living by the powerful magic of Speeding Elk’s tribe. They must band together to track down the mayor and put an end to his attempts to tear open the barrier between this world and the dark realm from which the thing inside him originates. In order to do this, they will need to find mounts willing to carry them, overcome the fear and distrust of the living, survive the challenges of a valley full of dinosaurs, and learn to use and control their new undead powers. Can they overcome these obstacles in time to thwart Wilson’s evil schemes? Tune in and thrill to the excitement of &#8220;Where Death Likes to Ride&#8221; and find out for yourself.</p>
<p>Episodes in the Host Your Own “Old Time Radio Drama” series are designed to provide a fun dinner party experience for 6–8 participants. Read along, taking on the role of one or more of the characters in the story, and listen as the exciting drama unfolds. This is the theater of the mind, where the special effects are only limited by your imagination, and your participation will build a memory that you’ll treasure for years to come.</p>
<h2>MOST FEROCIOUS STEEDS</h2>
<h3>CAST LIST</h3>
<p><strong>NARRATOR:</strong> The Narrator</p>
<p><strong>JIM WILKES:</strong> Dead Sheriff of Liberty Gulch</p>
<p><strong>ANNIE DEEMES:</strong> Dead Crack-Shot</p>
<p><strong>SPEEDING ELK</strong>: Dead Indian</p>
<p><strong>SALLY TURNER</strong>: Dead Gambler</p>
<p><strong>PRIEST: </strong>Religious leader of the surviving descendants of the builders of the lost city</p>
<p><strong>VILLAGERS: </strong>Surviving descendants of the builders of the lost city</p>
<p><strong>CROW&#8217;S SHADOW: </strong>Tribal Shaman/Medicine man</p>
<p><strong>TRIBAL COUNCIL: </strong>Members of the council of the indian tribe that has resurrected the heroes</p>
<h2>ACT 3</h2>
<h3>SCENE 10: EXT &#8211; INSIDE THE NETS &#8211; LATER (JIM, SPEEDING ELK, VILLAGERS, PRIEST, ANNIE, SALLY)</h3>
<ol start="491">
<li><span style="text-decoration: underline;">MUSIC: OPENING THEME &#8211; LET IT FINISH<br />
</span></li>
<li>NARRATOR: Murdered by the shapeshifting mayor of Liberty Gulch, our four undead heroes (Jim Wilkes, Annie Deemes, Speeding Elk, and Sally Turner) have been taken captive by the survivors or a lost civilization deep in a hidden valley full of dinosaurs.</li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) SQUEAKING OF PULLIES &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: How long have we been carried along in these nets?</li>
<li>SPEEDING ELK: You white eyes have no patience.</li>
<li>JIM: And you redskins can&#8217;t tell the time.</li>
<li>SPEEDING ELK: Then why did you ask?</li>
<li>JIM: For something to say, I guess.</li>
<li>SPEEDING ELK: You talk too much too.</li>
<li>JIM: I&#8217;m pretty sure no-one ever accused me o&#8217; that before. Hey, is that a fence coming up?</li>
<li>SPEEDING ELK: Mmmm! We will pass over it shortly. It is made from thick logs. Sturdy.</li>
<li>JIM: Yeah. And with plenty of sharp points facing outward. Probably to keep the lizards out.</li>
<li><span style="text-decoration: underline;">SOUND: FADE IN SOUND OF VILLAGE &#8211; ESTABLISH AND UNDER. SQUEAKING STOPS.</span></li>
<li>JIM: Hold on. I think we&#8217;re going to be dropped&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: WHOOSH THUNK OF BODIES FALLING TO EARTH &#8211; LET IT FINISH.</span></li>
<li>JIM AND SPEEDING ELK: (GRUNTS) Ugh!</li>
<li>VILLAGERS: LOTS OF ANGRY JABBERING</li>
<li>JIM: Alright, alright. We&#8217;re getting up.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>VILLAGERS: SOUNDS OF AWE. REPETITION OF WORSHIPFUL WORDS.</li>
<li>JIM: What the? Is it this pendant? It means something to you?</li>
<li>SPEEDING ELK: Perhaps they think you are a god?</li>
<li>JIM: Well, that could be useful. Take yours out as well. Let them see it.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>VILLAGERS: RENEWED WORSHIPFUL REPETITION AND CHANTING.</li>
<li>PRIEST: ANGRY JABBERING</li>
<li>VILLAGERS: SOUNDS OF CONFUSION</li>
<li>JIM: Looks like that one&#8217;s not impressed. Let&#8217;s show &#8217;em the dirt trick.</li>
<li>SPEEDING ELK: As you wish.</li>
<li><span style="text-decoration: underline;">SOUND: TWO MAGICAL CHIMES (ALMOST SIMULTANEOUS) &#8211; LET IT FINISH.</span></li>
<li>VILLAGERS: SOUNDS OF FEAR AND CONFUSION.</li>
<li><span style="text-decoration: underline;">SOUND: TWO MAGICAL CHIMES (ALMOST SIMULTANEOUS) &#8211; LET IT FINISH.</span></li>
<li>PRIEST : JABBERING IN FEAR.</li>
<li>VILLAGERS AND PRIEST: ALL JOIN IN WORSHIPFUL CHANTING.</li>
<li>JIM: Ain&#8217;t superstition grand?</li>
<li>SPEEDING ELK: What superstition. We really are doing magic.</li>
<li>JIM: (EMBARRASED COUGH) Ahem. I guess you&#8217;re right. Where are the ladies?</li>
<li>ANNIE: (AT A DISTANCE) Over here, you Jackass. They&#8217;ve got us locked in this here bamboo cage.</li>
<li>JIM: I guess we better go let them out.</li>
<li>SPEEDING ELK: You could always leave them in there. Life would be quieter.</li>
<li>JIM: It&#8217;s tempting, but there&#8217;d be hell to pay sooner or later.</li>
<li>SPEEDING ELK: (GRUNTS NON-COMMITTALLY) Hmmpf.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 11: EXT &#8211; THE VILLAGE SQUARE &#8211; LATER (SALLY, ANNIE, JIM, PRIEST, SPEEDING ELK)</h3>
<ol start="534">
<li>SALLY: (SIMPERING) Ain&#8217;t these folks just the friendliest? Giving us all these lovely little trinkets and gifts!</li>
<li>ANNIE: And the fact that most of them are solid gold don&#8217;t make no difference to you at all?</li>
<li>SALLY: Now don&#8217;t you go sullying their generosity by bringing material value into it.</li>
<li>JIM: I doubt this stuff has much value here. They seem to make everything from plates to toys out of it.</li>
<li>SALLY: That just means they&#8217;ve got plenty to spare. (TO A VILLAGER &#8211; SIMPERING) Why thankyou. That&#8217;s lovely!</li>
<li>JIM: You know you cain&#8217;t keep any of it.</li>
<li>SALLY: (HORRIFIED) What?!!</li>
<li>JIM: I told you before. This ain&#8217;t a treasure hunt. We need to have found some mounts and gotten out of this crater by sundown tomorrow or we&#8217;re gonna be permanently dead. We&#8217;ve no time to figure out how to pack all this gold out of here.</li>
<li>SALLY: But&#8230; But&#8230; Look at it all. And they want us to have it!</li>
<li>ANNIE: Sally, you&#8217;re covered in so much finery you can barely walk. It&#8217;s time you got your act together.</li>
<li>SALLY: Just cause you&#8217;ve always been rich, little miss &#8220;General Store Owner&#8221;. That don&#8217;t mean others cain&#8217;t aim for something equivalent.</li>
<li>ANNIE: Ha! You&#8217;re a gambler. I&#8217;m guessing more money&#8217;s passed through your hands than I&#8217;ve ever seen. Just cause I&#8217;ve had to work for a living&#8230;</li>
<li>JIM: Ladies, Ladies. As glad as I am to see you back to your old animosity (not least cause it seems to take your minds off of my shortcomings) we&#8217;ve got business to attend to. (BEAT) Hey, you! The priest! Yeah, that&#8217;s right. We need to talk.</li>
<li>PRIEST: SYCOPHANTIC BABBLING &#8211; LET IT FINISH.</li>
<li>JIM: Um. Right. (BEAT) Well it&#8217;s like this we need to (EPHASIS) hunt&#8230; some er lizards&#8230; you know Rar! Rar!&#8230; out there.</li>
<li>SPEEDING ELK: You white eyes always think you can be understood if only you&#8230; speak&#8230; slowly&#8230; enough.</li>
<li>JIM: (EMBARRASSED) Um, right. Maybe if I draw a picture.</li>
<li><span style="text-decoration: underline;">SOUND: SCRAPING NOISE OF PICTURE BEING DRAWN &#8211; LET IT FINISH.</span></li>
<li>JIM: Now here&#8217;s the four of us and&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: SCRAPING NOISE OF PICTURE BEING DRAWN &#8211; LET IT FINISH.</span></li>
<li>JIM: Here&#8217;s four of the big lizards&#8230; and&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: SCRAPING NOISE OF PICTURE BEING DRAWN &#8211; LET IT FINISH.</span></li>
<li>JIM: Here&#8217;s us riding the lizards.</li>
<li>SALLY: Is that supposed to be me?</li>
<li>JIM: What?</li>
<li>SALLY: I said, is that supposed to be me?</li>
<li>JIM: It&#8217;s just a &#8230;</li>
<li>SALLY: &#8217;cause I&#8217;ve got curly hair and her hair is lifeless and flat.</li>
<li>JIM: Just hush now. The priest looks like he&#8217;s starting to get the message. (BEAT) Can&#8230; you&#8230; help&#8230; us?</li>
<li>PRIEST: EXCITED JABBERING IN ASSENT.</li>
<li>JIM: (PLEASED) I think we got through. Gather up what you need&#8230; and Sally, leave behind everything that&#8217;ll slow you down&#8230; we&#8217;re going hunting!</li>
<li>SALLY: (BEAT) Can I at least take the earrings? (BEAT) (ALL INNOCENSE) What?</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 12: EXT &#8211; JUNGLE &#8211; LATER (SALLY, SPEEDING ELK, SALLY, JIM, PRIEST)</h3>
<ol start="567">
<li><span style="text-decoration: underline;">SOUND: TRUDGING FEET, BRUSHING THROUGH UNDERGROWTH, OCCASIONAL BIRD &#8211; ESTABLISH AND UNDER.</span></li>
<li>SALLY: Do these savages even know what they’re doing?</li>
<li>SPEEDING ELK: They are following the signs of the lizards&#8217; passing.</li>
<li>SALLY: How can you tell?</li>
<li>SPEEDING ELK: I see it in the bent twig, the indentation of the ground. Even a child of my people could read this. How is it you cannot?</li>
<li>SALLY: Are you calling me stupid?</li>
<li>SPEEDING ELK: Only a fool calls savage those skills they do not possess for themselves.</li>
<li>JIM: Enough! We don&#8217;t have time for another fight. Besides I think we&#8217;re coming up on something.</li>
<li><span style="text-decoration: underline;">SOUND: FADE IN SQUAWKING ROARS AND GRUNTS OF A DINOSAUR PACK CONSUMING ITS PREY &#8211; ESTABLISH AND UNDER.</span></li>
<li><span style="text-decoration: underline;">SOUND: TRUDGING COMES TO A HALT &#8211; LET IT FINISH.</span></li>
<li>ANNIE: Now would you look at that?</li>
<li>JIM: Well, there&#8217;s four of &#8217;em at least, and all of about rideable size.</li>
<li>ANNIE: Yeah, but I don&#8217;t like the look of their teeth&#8230; or those claws. Besides they&#8217;re moving about on their hind legs. Wouldn&#8217;t something on four legs be better?</li>
<li>JIM: Perhaps. But beggars cain&#8217;t be choosers. What do you think, Speeding Elk?</li>
<li>SPEEDING ELK: I think time is short.</li>
<li>SALLY: Does anyone care what I think?</li>
<li>ANNIE: Not really.</li>
<li>SALLY: Hey!</li>
<li>JIM: Shhh! Be quiet. We&#8217;re down wind so they cain&#8217;t smell us. But I&#8217;d like to avoid scaring em off with that hollering.</li>
<li>SALLY: Like those things have got anything to be afraid of.</li>
<li><span style="text-decoration: underline;">SOUND: THUNDEROUS ROAR IN THE DISTANCE &#8211; LET IT FINISH.</span></li>
<li>SALLY: Then again&#8230;</li>
<li>PRIEST: (WHISPERRED JABBERING).</li>
<li>JIM: I think he&#8217;s telling us we need to get a move on.</li>
<li>SALLY: What? Ain&#8217;t they gonna catch em for us?</li>
<li>JIM: Doesn&#8217;t look like it.</li>
<li>ANNIE: What&#8217;s a matter Princess? Cain&#8217;t you do your own hunting?</li>
<li>SALLY: Hmmmpf.</li>
<li>JIM: Better keep your guns handy. C&#8217;mon and let&#8217;s see what these here necklaces can do.</li>
<li><span style="text-decoration: underline;">SOUND: FOOTSTEPS APPROACH THE DINOSAURS &#8211; GRUNTS AND SQUAWKS FADE UP.</span></li>
<li>JIM: Easy&#8230; easy now&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: HARSH WARNING SQUAWK &#8211; LET IT FINISH.</span></li>
<li>JIM: Whoah there.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME FADE UP.</span></li>
<li>ANNIE: Hey, do you feel that?</li>
<li>JIM: Yeah. It&#8217;s almost like I can&#8230;</li>
<li>SPEEDING ELK: I can feel its mind, see what it sees. The amulet lets me control it.</li>
<li>SALLY: I don&#8217;t know. Mine don&#8217;t seem very inclined to be controlled.</li>
<li>SPEEDING ELK: It can tell you are afraid. Show it no fear. Show it that you are in control.</li>
<li>SALLY: Alright. Here goes&#8230; (SHRIEKS) Aaaah!</li>
<li><span style="text-decoration: underline;">SOUND: HEAVY FEET. BODY STRIKING THE GROUND &#8211; LET IT FINISH.</span></li>
<li>SALLY: Ow! Kick me will you?</li>
<li><span style="text-decoration: underline;">SOUND: WHIMPER FROM DINOSAUR AS IF STRUCK &#8211; LET IT FINISH.</span></li>
<li>SALLY: That&#8217;s better. Now I just have to climb up&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: WHOOSH THUNK OF SPEAR STRIKING NEARBY &#8211; LET IT FINISH.</span></li>
<li>SALLY: What the?</li>
<li>PRIEST: ANGRY WAR CRY &#8211; LET IT FINISH.</li>
<li>VILLAGERS: MANY ANGRY CRIES AND YELLS &#8211; FADE UP.</li>
<li><span style="text-decoration: underline;">SOUND: LOTS OF SPEARS STRIKING NEARBY &#8211; LET IT FINISH.</span></li>
<li>JIM: Quick. Watch out for them spears. Up on the animals. We need to get out of here, now.</li>
<li>ANNIE: Yah! Yah!</li>
<li>SALLY: Yip!</li>
<li><span style="text-decoration: underline;">SOUND: TWO LEGGED GALLOP OF DINOSAURS &#8211; FADE AWAY.</span></li>
<li>SPEEDING ELK: Hup!</li>
<li>JIM: Hah. Go! Go!</li>
<li><span style="text-decoration: underline;">SOUND: DINOSAURS GALLOP OFF. YELLS OF VILLAGERS AND SPEAR STRIKES FADE.</span></li>
<li>MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</li>
</ol>
<h3>SCENE 13: EXT &#8211; JUNGLE &#8211; SOME TIME LATER, SOME PLACE FURTHER ON (SALLY, ANNIE, JIM, SPEEDING ELK)</h3>
<ol start="624">
<li>SALLY: What was that all about? I thought they believed we was gods.</li>
<li>ANNIE: Maybe watching you get kicked onto your keister gave &#8217;em a crisis of faith.</li>
<li>SALLY: If you ain&#8217;t gonna say anything sensible&#8230;</li>
<li>JIM: Actually, that may be closer to the truth than you think.</li>
<li>ANNIE: Heh!</li>
<li>JIM: No really. They were almost cheering for us before Sally got knocked over. Perhaps any sign of weakness was gonna disillusion them. (TO SALLY) You did let out a pretty loud yell when you fell.</li>
<li>SALLY: Yeah, but it wasn&#8217;t like it hurt me none. It was more just outta habit. We don&#8217;t really feel pain any more.</li>
<li>SPEEDING ELK: True. Annie has an arrow sticking out of shoulder.</li>
<li>ANNIE: What?</li>
<li>SPEEDING ELK: Your shoulder. It has an arrow sticking out of the back.</li>
<li>ANNIE: Well damn! I guess that illustrates Sally&#8217;s point.</li>
<li><span style="text-decoration: underline;">SOUND: SOUND OF ARROW BEING PULLED OUT AND SNAPPED &#8211; LET IT FINISH.</span></li>
<li>SALLY: So what you&#8217;re saying is we cain&#8217;t go back to the village for any o&#8217; that gold&#8230; and it&#8217;s all my fault?</li>
<li>JIM: (AMUSED) More or less.</li>
<li>SALLY: (SIGHS) What now?</li>
<li>JIM: Time&#8217;s short. I think we need to get outta here. And I&#8217;m pretty sure that those villagers could track us pretty easily if we don&#8217;t skedaddle pronto.</li>
<li><span style="text-decoration: underline;">SOUND: LOUD ROAR IN THE DISTANCE &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: SKITTISH MEWLING SOUNDS FROM MOUNTS, SKITTISH HEAVY STEPS AS DINOSAURS EXPRESS THEIR NERVOUSNESS &#8211; LET IT FINISH.</span></li>
<li>JIM: And besides one of the big one&#8217;s is nearby and these fellas seem much harder to control when they&#8217;re afraid.</li>
<li>SALLY: Mine&#8217;s a girl.</li>
<li>JIM: What?</li>
<li>ANNIE: Cain&#8217;t you tell? Sally&#8217;s is way more dangerous and aggressive than the others. Yip!</li>
<li><span style="text-decoration: underline;">SOUND: DINOSAUR CANTERS OFF &#8211; FADE UNDER.</span></li>
<li>JIM: (MUTTERING) Why don&#8217;t that surprise me any? (BEAT) Hyah!</li>
<li><span style="text-decoration: underline;">SOUND: DINOSAURS FOLLOW ANNIE &#8211; FADE OUT.</span></li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 14: EXT &#8211; THE CRATER&#8217;S EDGE &#8211; SUNDOWN (SALLY, ANNIE, JIM, SPEEDING ELK)</h3>
<ol start="650">
<li><span style="text-decoration: underline;">SOUND: (WALLA) NIGHT SCREECHES AND SOUNDS &#8211; ESTABLISH AND UNDER.</span></li>
<li><span style="text-decoration: underline;">SOUND: LOUD ROAR AT A DISTANCE &#8211; LET IT FINISH.</span></li>
<li>SALLY: Damn but if that thing hasn&#8217;t been tracking our scent since we passed the city wall.</li>
<li>ANNIE: It&#8217;s just a shame we couldn&#8217;t get these things to ride on through it instead of going around. But even they seem to be too afraid o&#8217; the snakes.</li>
<li>JIM: Well, we&#8217;re back at the crater&#8217;s edge now. It shouldn&#8217;t take too long to get out of here. Assuming the tribe is still waiting for us atop the crater&#8217;s edge.</li>
<li>ANNIE: And assuming they can lift these creatures out. They must weigh as much as a train carriage a-piece.</li>
<li>SALLY: What was the signal to let em know we&#8217;s ready to come back up.</li>
<li>SPEEDING ELK: I will tug on the ropes three times and three times again. This will let them know we are here. Then we must harness the lizards. They will go up ahead of us.</li>
<li>SALLY: What, you expect us to travel separately? How on earth are we gonna manage that? Once they&#8217;re out of range of the amulets they&#8217;re gonna panic. If they actually make it to the top without pulling everyone down with them, they&#8217;ll make a fine dinner outta the folks that are waiting up there.</li>
<li>SPEEDING ELK: We will put them to sleep.</li>
<li>ANNIE: How?</li>
<li>SPEEDING ELK: We are in their minds. Tell them to sleep and they will. Watch.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME. HEAVY THUMP OF DINOSAUR BODY COLLAPSING. HEAVY BREATHING OF SLEEPING DINOSAUR &#8211; ESTABLISH AND UNDER.</span></li>
<li>ANNIE: Well I&#8217;ll be&#8230;</li>
<li>JIM: Okay, let&#8217;s put the others down. Sleep!</li>
<li>ANNIE: Sleep!</li>
<li>SALLY: Off you go honey!</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIMES FOLLOWED BY HEAVY THUMPS OF DINOSAUR BODIES COLLAPSING. HEAVY BREATHING OF SLEEPING DINOSAURS FOLLOWS &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: Well let&#8217;s rig up these harnesses then.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) TIME PASSING SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 15: EXT &#8211; SAME LOCATION &#8211; LATER (JIM, SALLY, ANNIE, SPEEDING ELK)</h3>
<ol start="670">
<li><span style="text-decoration: underline;">SOUND: (WALLA) SQUEAK OF ROPE PULLING UPWARDS &#8211; GRADUALLY FADE OUT,</span></li>
<li>JIM: There goes the last of them. Now we just have to wait for the ropes to come back down.</li>
<li><span style="text-decoration: underline;">SOUND: LOUD ROAR OF LARGE DINOSAUR APPROACHING (BUT STILL AT A DISTANCE) &#8211; LET IT FINISH.</span></li>
<li>SALLY: I hope they&#8217;re quick cause that one that&#8217;s been hunting us is getting closer by the minute.</li>
<li>JIM: We&#8217;ll be fine. It sounds like it still hasn&#8217;t figured out where we&#8217;ve gone. We&#8217;ve still got plenty of time. What could possibly go wrong?</li>
<li><span style="text-decoration: underline;">SOUND: LOUD ROAR. LUMBERING FOOTSTEPS. NEARBY BUSHES BEING SHAKEN. LOUD ROAR OF RECOGNITION.</span></li>
<li>ANNIE: You had to go and ask, didn&#8217;t you?</li>
<li>JIM: Aw hell! And it had to be such a big feller too, didn&#8217;t it?</li>
<li>SPEEDING ELK: Fight or run?</li>
<li>SALLY: What?</li>
<li>SPEEDING ELK: (URGENTLY) No time. Fight or run?</li>
<li>ANNIE: I say fight. If we try to sink into the ground now it&#8217;ll have us out before we&#8217;ve got down three feet.</li>
<li>JIM: Alright, aim for its eyes.</li>
<li><span style="text-decoration: underline;">SOUND: GUNS FIRING. DINOSAUR LET&#8217;S OUT A SHRIEK. PAINED ROARS ENSUE &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: Good shot Annie. You&#8217;ve taken out its left eye.</li>
<li>ANNIE: Maybe so, but I think that&#8217;s only made it mad.</li>
<li>SPEEDING ELK: Use the amulets. Maybe we can control it.</li>
<li>JIM: It doesn&#8217;t feel right. I don&#8217;t think we&#8217;ll be able to put it to sleep while it&#8217;s in so much pain.</li>
<li>ANNIE: What if we suggest to it that we&#8217;ve run into the undergrowth. Maybe get it to chase after a ghost or two?</li>
<li>JIM: Can you get its other eye? I don&#8217;t think the amulet&#8217;s gonna fool it while it can see us.</li>
<li>SPEEDING ELK: Leave this to me.</li>
<li>ANNIE: What? No. Speeding Elk! Come back!</li>
<li>SALLY: He&#8217;s leapt onto its back and run up its neck.</li>
<li>ANNIE: Dang. Look at it trying to throw him off.</li>
<li><span style="text-decoration: underline;">SOUND: DAGGER STABBED INTO EYEBALL OF DINOSAUR. RENEWED ROAR OF PAIN &#8211; LET IT FINISH.</span></li>
<li>ANNIE: He got it!. Look out. He&#8217;s been thrown clear.</li>
<li>SOUND: PAINED ROARS AND FOOTSTOMPS OF DINOSAUR &#8211; ESTABLISH AND UNDER</li>
<li>JIM: But the monster&#8217;s crashing about blindly. Use the amulets before it crushes Speeding Elk.</li>
<li><span style="text-decoration: underline;">SOUND: THREE MAGICAL CHIMES &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: CONFUSED ROAR OF DINOSAUR &#8211; ANOTHER BIG ROAR &#8211; SOUND OF DINOSAUR FOOTFALLS RETREATING THROUGH BRUSH &#8211; FADE OUT.</span></li>
<li>ANNIE: It worked. Thank heaven for that!</li>
<li>JIM: Speeding Elk! Are you okay.</li>
<li>SPEEDING ELK: Fine.</li>
<li><span style="text-decoration: underline;">SOUND: COIL OF ROPE LANDING &#8211; LET IT FINISH.</span></li>
<li>SALLY: The rope&#8217;s come back down. I think it&#8217;s time we high-tailed it outta here, don&#8217;t you.</li>
<li>JIM: Damn straight! Come on then. Ladies first.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 16: EXT &#8211; ATOP THE CRATER &#8211; MIDNIGHT (JIM, ANNIE, CROW&#8217;S SHADOW, SALLY)</h3>
<ol start="707">
<li><span style="text-decoration: underline;">SOUND: (WALLA) WIND &#8211; OCCASIONAL NIGHT BIRDS &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: (GRUNTS) Ugh. Much slower coming up than down. Yes-sir, that was some climb!</li>
<li>ANNIE: Here. Let me help you onto your feet.</li>
<li>JIM: It looks like the whole tribe has been waiting for us.</li>
<li>ANNIE: No. Just the tribal council. (BEAT) Here comes Crow&#8217;s Shadow.</li>
<li>CROW&#8217;S SHADOW: Welcome spirit walkers. You have succeeded beyond our expectations.</li>
<li>JIM: Thank you Crow&#8217;s Shadow. May we now begin our journey in pursuit of Liberty&#8217;s murdering mayor.</li>
<li>CROW&#8217;S SHADOW: Shortly. We have a duty to perform first. You are now members of the tribe and require true names.<br />
(TO SPEEDING ELK) You are SPEEDING ELK, this was your name when you lived and is reinstated in your death.<br />
(TO SALLY) You were once known as Sally. Now you are “Words Like the Grass”.</li>
<li>SALLY: I&#8217;m not sure that&#8217;s a compliment.</li>
<li>CROW&#8217;S SHADOW: (TO ANNIE) You were once known as Annie. Now you are “Clever Raven”.</li>
<li>JIM: And me?</li>
<li>CROW&#8217;S SHADOW: (TO JIM) You are easy. Before you were Jim and Sheriff. Now you are “Silver Star”.<br />
(TO ALL) You have earned a place in the tribe and we welcome you.</li>
<li><span style="text-decoration: underline;">SOUND: GROUP SHOUT OF WELCOME FROM THE COUNCIL.</span></li>
<li><span style="text-decoration: underline;">SOUND: (WALLA)DRUMS AND CHANTING BEGINS &#8211; ESTABLISH AND UNDER</span></li>
<li>JIM: (STAGE WHISPER) I don&#8217;t mean to cut things short but we need to get going as soon as possible.</li>
<li>CROW&#8217;S SHADOW: I know. And perhaps it is for the best. Speeding Elk has missed his place in the tribe and now feels he has been restored. It would not be good for him to discover how shallow the regard of his people is.</li>
<li>JIM: What do you mean?</li>
<li>CROW&#8217;S SHADOW: The people are going through the motions&#8230; welcoming you to the tribe&#8230; but many are uncomfortable with the notion of accepting the dead into our camp. Even now I believe our chief is regretting his bargain. (BEAT) Yes. I think your plan is best. Go soon. Now, if you can.</li>
<li>JIM: I will. (LOUDLY TO THE GROUP) Members of the People, we thank you for this welcome (BEAT) but our duty weighs heavily upon us and we must leave to pursue the Skin Walker who has slain so many.</li>
<li>You have aided us by granting us life and the chance to be revenged upon the one who took our lives away. We cannot repay this gift by waiting any longer. Our quest begins!</li>
<li>TRIBE: SHOUTS, YELLS, WAR CRIES ETC. ESTABLISH AND UNDER.</li>
<li>SALLY: Well&#8230; that was inspiring.</li>
<li><span style="text-decoration: underline;">SOUND: CLOSING THEME AND CREDITS &#8211; LET IT FINISH.</span></li>
</ol>
<h2>CASTING SHEETS — MAJOR CHARACTERS</h2>
<p><strong>JIM WILKES:</strong> I was the Sheriff of Liberty Gulch. I’ve been a lawman fer a long time. Liberty was meant to be a change – a chance to relax after my time as a U.S. Marshall. It don’t look like I’ll be doing much relaxing though. The town has been destroyed. Its people are dead, and now, I’m undead and hell-bent on being revenged upon the thing that wears the face of Dan Wilson, the mayor of Liberty Gulch.</p>
<p><strong>ANNIE DEEMES:</strong> I used to run the local store. I’m a woman alone in a tough town and I hold my own. A few months back I was shot and killed, but I’m still here, raised to a pseudo-life by the powerful magic of a local Indian tribe. I was murdered by the Mayor and I was then brought back by Crow’s Shadow to seek revenge upon the man that did it.</p>
<p><strong>SPEEDING ELK:</strong> I am a tracker and hunter for my people. Murdered by white men, I have been brought back by Crow’s Shadow to serve my people in seeking their revenge upon the mayor of Liberty Gulch.</p>
<p><strong>SALLY TURNER:</strong> I am a drifter and gambler. I’ve had to make a quick exit from many a town over the years, but, until recently, my luck kept me one step ahead of the game. I say “until recently” because my luck ran out in Liberty Gulch. I was murdered by the mayor and brought back by Crow’s Shadow to seek revenge upon the man that killed me.</p>
<h2>CASTING SHEETS — MINOR CHARACTERS</h2>
<p><strong>NARRATOR:</strong> Hello, I am your narrator. I introduce the cold stormy nights on which our stories take place, the dark alleys, and darker personalities who inhabit the lonely city. It is my job to set the scene and establish the serious tone of suspense and intrigue that will carry the story forward. It is also my job to remind listeners of what came before in a calm, trustworthy voice and ensure that everyone is oriented to where we are and where we are going.</p>
<p><strong>CROW’S SHADOW:</strong> I am a shaman &#8211; a medicine man. I have power, but I respect and fear it. I can work great medicine but I do not do so lightly. I perform dances for my people, to cure sickness, to bring rain, and to protect our lands from the nagloshi and other spirits from beyond.</p>
<p><strong>TRIBAL COUNCIL MEMBERS:</strong> We are here because Crow&#8217;s Shadow wills it and we respect him. But these outsiders he has raised from the dead? He asks much of us, that we should accept and aid them. They are our tools. Our puppets. Why should we give them honour?</p>
<p><strong>VILLAGERS:</strong> We were once a great nation, a powerful and educated people. That was before our city was invaded by giant snakes. Now we are a superstitious and frightened group, fallen far from the glories of our past. We are easily awed, but equally easily angered.</p>
<p><strong>PRIEST:</strong> I am the priest of my people. It has been a long time since suitable sacrifices have fallen into my hands. The God’s demand the blood of our enemies. But how can we worship the old gods if we cannot find suitable sacrifices? And how can the old gods show us their favor if we no longer have the means to placate them?</p>
<h2>ABOUT THE AUTHOR</h2>
<p>Philip Craig Robotham grew up in a house full of books and has held numerous jobs as a teacher, computer programmer, graphic and web designer, an e-learning consultant and, most recently, writer. He currently lives in Sydney, Australia with his wife and two sons. When he was younger and fitter he enjoyed martial arts, but in recent years his hobbies have tended towards more sedate fare (board games, movies, books, and role-playing games).</p>
<p>He is extremely grateful for the encouragement he receives from his biggest fans — his wife and two boys — all of whom read and enjoy his scripts and in general make his life worth living.</p>
<p>You can contact the author regarding performance rights (or simply to say hello) through his website: <a href="https://weirdworldstudios.com">https://weirdworldstudios.com</a>.</p>
<p>Don’t forget to check out the free sample portions of our titles at <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com/product-category/our-products/</a>.</p>
<p>This post and all its content is copyright © 2013 Philip Craig Robotham and has been released under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) license. This play cannot be reproduced, shared, or performed commercially without the written permission of the author. The production of derivative content, merchandise, or creative works and materials is expressly forbidden under this agreement. However you may share, reproduce, and perform this play freely so long as authorship is acknowledged, no money changes hands, and the play is not modified in any way.</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-likes-to-ride-episode-3-most-ferocious-steeds/">Where Death Likes to Ride &#8211; Episode 3 &#8211; Most Ferocious Steeds</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
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		<title>Where Death Likes to Ride &#8211; Episode 2 &#8211; City of the Dead</title>
		<link>https://weirdworldstudios.com/where-death-likes-to-ride-episode-2-city-of-the-dead/</link>
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		<dc:creator><![CDATA[Philip Robotham]]></dc:creator>
		<pubDate>Fri, 09 Feb 2018 21:13:04 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[Where Death Likes to Ride]]></category>
		<category><![CDATA[city of the dead]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[where death likes to ride]]></category>
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					<description><![CDATA[<p>Below we present the complete text of &#8220;City of the Dead&#8221;, episode 2 of our new Weird Western serial; Where Death Likes to Ride. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into [&#8230;]</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-likes-to-ride-episode-2-city-of-the-dead/">Where Death Likes to Ride &#8211; Episode 2 &#8211; City of the Dead</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Below we present the complete text of &#8220;City of the Dead&#8221;, episode 2 of our new Weird Western serial; Where Death Likes to Ride. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into polished publications then please consider supporting us by purchasing one or more of our previously published titles (they&#8217;re only $25.99 (AUD), great value for a whole night of entertainment for 6 &#8211; 8 people). Every sale directly funds the production of new stories.</p>
<figure id="attachment_4666" aria-describedby="caption-attachment-4666" style="width: 200px" class="wp-caption alignleft"><a href="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?ssl=1"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="size-full wp-image-4666" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=200%2C283&#038;ssl=1" alt="Weird Western - WW002 - Where Death Likes to Ride" width="200" height="283" srcset="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?w=200&amp;ssl=1 200w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=17%2C24&amp;ssl=1 17w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=25%2C36&amp;ssl=1 25w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=34%2C48&amp;ssl=1 34w" sizes="(max-width: 200px) 100vw, 200px" /></a><figcaption id="caption-attachment-4666" class="wp-caption-text">Weird Western &#8211; WW002 &#8211;<br />Where Death Likes to Ride</figcaption></figure>
<figure id="attachment_3380" aria-describedby="caption-attachment-3380" style="width: 150px" class="wp-caption alignright"><a href="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?ssl=1"><img data-recalc-dims="1" decoding="async" class="size-thumbnail wp-image-3380" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=150%2C150&#038;ssl=1" alt="Parental Guidance Recommended: May contain content some parents may feel is inappropriate for younger children" width="150" height="150" srcset="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=150%2C150&amp;ssl=1 150w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=100%2C100&amp;ssl=1 100w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=200%2C200&amp;ssl=1 200w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?w=260&amp;ssl=1 260w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-3380" class="wp-caption-text">Parental Guidance Recommended: May contain content some parents may feel is inappropriate for younger children</figcaption></figure>
<h2>WHERE DEATH LIKES TO RIDE</h2>
<h3>EPISODE #2 – CITY OF THE DEAD</h3>
<p>by Philip Craig Robotham</p>
<p>Cover Illustration by Miyukiko</p>
<p>Unedited Draft</p>
<p>Copyright 2016 Philip Craig Robotham</p>
<p>Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) Edition.</p>
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<p>This play is licensed under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) International license. This play may not be commercially reproduced, performed, or sold. Non-commercial production, performance, and reproduction are allowed under this license so long as attribution is maintained. No derivative content or use is allowed. It can be freely shared in its current form (without change) under this license. If you would like to purchase one or more copies of this work (for your own personal non-commercial use, or to help financially support the author) then please return to <a href="https://www.weirdworlstudios.com">https://www.weirdworlstudios.com</a> and purchase your own copy. Thank you for respecting the hard work of this author.</p>
<p>Other works by this author can be found at the author’s website: <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com</a> or through select, online book retailers.</p>
<p><strong>Serial #2: Where Death Wants to Ride</strong></p>
<p>Jim Wilkes, former Sherriff of Liberty Gulch, wakes up to find he is dead, murdered by Mayor Dan Wilson, a skin-walker that has escaped from the spirit world. He, along with Annie Deemes, Sally Turner, and Speeding Elk, are now spirit walkers returned to the world of the living by the powerful magic of Speeding Elk’s tribe. They must band together to track down the mayor and put an end to his attempts to tear open the barrier between this world and the dark realm from which the thing inside him originates. In order to do this, they will need to find mounts willing to carry them, overcome the fear and distrust of the living, survive the challenges of a valley full of dinosaurs, and learn to use and control their new undead powers. Can they overcome these obstacles in time to thwart Wilson’s evil schemes? Tune in and thrill to the excitement of &#8220;Where Death Likes to Ride&#8221; and find out for yourself.</p>
<p>Episodes in the Host Your Own “Old Time Radio Drama” series are designed to provide a fun dinner party experience for 6–8 participants. Read along, taking on the role of one or more of the characters in the story, and listen as the exciting drama unfolds. This is the theater of the mind, where the special effects are only limited by your imagination, and your participation will build a memory that you’ll treasure for years to come.</p>
<h2>CITY OF THE DEAD</h2>
<h3>CAST LIST</h3>
<p><strong>NARRATOR:</strong> The Narrator</p>
<p><strong>JIM WILKES:</strong> Dead Sheriff of Liberty Gulch</p>
<p><strong>ANNIE DEEMES:</strong> Dead Crack-Shot</p>
<p><strong>SPEEDING ELK</strong>: Dead Indian</p>
<p><strong>SALLY TURNER</strong>: Dead Gambler</p>
<p>&nbsp;</p>
<h3>SCENE 6: EXT &#8211; MARCHING THROUGH THICK BUSH &#8211; MORNING (SALLY, ANNIE, JIM, SPEEDING ELK)</h3>
<ol start="205">
<li><span style="text-decoration: underline;">MUSIC: OPENING THEME – LET IT FINISH</span></li>
<li>NARRATOR: Raised from death by a local Indian tribe, Sheriff Jim Wilkes finds himself the final member of a team of four undead, recruited to hunt down the possessed form of Mayor Dan Wilson, mass murderer. The first order of business for the new team has been the finding of mounts able to carry their undead frames without fear. To this end they have been taken to a hidden valley containing “thunder lizards”. In order to get through the night, our heroes have been introduced to a new ability – the ability to sink into the soft earth and await the new dawn.</li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) BIRDSONG INDICATING MORNING &#8211; ESTABLISH AND UNDER.</span></li>
<li><span style="text-decoration: underline;">SOUND: FOUR MAGICAL CHIMES (UNEVEN) AS CHARACTERS RESURFACE FROM THEIR UNDERGROUND REST.</span></li>
<li>SALLY: I sure hope we don&#8217;t gotta do that again. The ability to slide into the ground for the night is impressive in theory, but I cain&#8217;t remember ever being so bored.</li>
<li>ANNIE: Must&#8217;ve been a total torment for you&#8230; having to keep your mouth shut for so long like that.</li>
<li>SALLY: (THREATENING) Maybe you wanta step into some o them bushes and discuss this a little.</li>
<li>JIM: Easy ladies. No need to get riled quite so early in the day. There&#8217;ll be plenty of time for petty squabbling as the sun rises.</li>
<li>SPEEDING ELK: This way. Into the trees.</li>
<li>JIM: What? No Coffee?</li>
<li>SPEEDING ELK: Hmmpf!</li>
<li>JIM: I just knew I was gonna hate this trip.</li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) TRUDGING FOOTSTEPS &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: Are the creatures we&#8217;re huntin&#8217; nocturnal, Speeding Elk? (BEAT) I mean do they sleep during the day?</li>
<li>SPEEDING ELK: No.</li>
<li>JIM: (BEAT) Are you going to tell me anything else about them?</li>
<li>SPEEDING ELK: No.</li>
<li>JIM: Alright, I won&#8217;t press you. What about these other abilities you say we&#8217;ve got. Can you tell me about them?</li>
<li>SPEEDING ELK: Some. But I need to concentrate on the trail signs now. Our prey is not far.</li>
<li>JIM: Funny how we caint hear em no more?</li>
<li>SPEEDING ELK: At night they mark their territory with noise. During the day they hunt.</li>
<li>JIM: Alright, I&#8217;ll leave you to guide us.</li>
<li>SPEEDING ELK: Good!</li>
<li>ANNIE: (SARCASTIC) Wordy feller, ain&#8217;t he?</li>
<li>JIM: As compares with the likes of Sally? I dare say.</li>
<li>ANNIE: Speaking of&#8230; what do you make of her?</li>
<li>SALLY: You know I can hear y&#8217;all back here, don&#8217;t ya?</li>
<li>ANNIE: (AMUSED) I do now.</li>
<li>JIM: Well, for one thing she&#8217;s got damn fine hearing.</li>
<li><span style="text-decoration: underline;">SOUND: SCREECHING ROARING SOUND &#8211; LET IT FINISH.</span></li>
<li>SPEEDING ELK: Quiet.</li>
<li>SALLY: Why? You think they can hear us?</li>
<li>SPEEDING ELK: Perhaps. One of them has found something and stopped. Perhaps it has found our trail, perhaps another of its own kind. We must wait and see.</li>
<li>JIM: Guns out folks and be ready.</li>
<li><span style="text-decoration: underline;">SOUND: GUNS BEING COCKED IN READINESS &#8211; LET IT FINISH.</span></li>
<li>JIM: It seems pretty qui&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: ROARS, HIGH PITCHED SQUAWK, MORE ROARS AND HUGE RUNNING FEET INTO DISTANCE: LET IT FINISH.</span></li>
<li>JIM: Sounds like it found something else to chase down. Should we go after it?</li>
<li>SPEEDING ELK: No. Too large for our needs. We want to find some of the smaller beasts.</li>
<li>JIM: OK then.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) TIME PASSING SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 7: EXT &#8211; APPROACHING SOME RUINS &#8211; MID MORNING (JIM, SPEEDING ELK, SALLY, ANNIE)</h3>
<ol start="246">
<li><span style="text-decoration: underline;">SOUND: (WALLA) OCCASIONAL BIRD SONG, TRUDGING FEET &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: Hey Speeding Elk, what&#8217;s that up ahead? Walls?</li>
<li>SPEEDING ELK: Why do you keep asking me? I told you I’ve travelled little in this country.</li>
<li>JIM: Er&#8230; Right&#8230; Let&#8217;s get a closer look.</li>
<li>SALLY: Wow, these are really big.</li>
<li>ANNIE: Uh-huh.</li>
<li>SALLY: No really. I don&#8217;t think I&#8217;ve ever seen walls this size before. What do you think they were meant to keep out?</li>
<li><span style="text-decoration: underline;">SOUND: DISTANT ROAR &#8211; LET IT FINISH.</span></li>
<li>SALLY: (EMBARASSED) Oh! Yeah! I forgot.</li>
<li>ANNIE: C&#8217;mon, genius. Let&#8217;s follow ‘em along for a ways.</li>
<li>JIM: Up ahead it looks like the wall’s been breached.</li>
<li>ANNIE: What do you think did it? One of those monsters.</li>
<li>JIM: The breach is big enough, but no, I don&#8217;t think even one of the big Lizards could tear through a stone wall that thick. I think this was the result of cannon fire.</li>
<li>ANNIE: Cannon fire? Here?</li>
<li>JIM: Yep. And fairly heavy cannon at that.</li>
<li>ANNIE: But how&#8217;d anyone get cannon in here? And this bush is thick. Who&#8217;d have brought it all this way?</li>
<li><span style="text-decoration: underline;">SOUND: STOP FEET TRUDGING.</span></li>
<li><span style="text-decoration: underline;">SOUND: CRUNCH OF FOOT THROUGH SOMETHING BRITTLE &#8211; LET IT FINISH.</span></li>
<li>JIM: I think that mystery is pretty easily solved.</li>
<li>ANNIE: Oh?</li>
<li>JIM: I just stepped in this here fellow&#8217;s rib cage. I&#8217;d say he&#8217;s been dead a long time. Mebbe two hundred years. That helmet he&#8217;s wearing is part of the uniform of a spanish conquistador.</li>
<li>ANNIE: Well, I&#8217;ll be. I didn&#8217;t think the Spanish ever came this far north.</li>
<li>JIM: Neither did I, but Torquemada sent expeditions all over in search of gold. I guess it&#8217;s at least possible some of them came North for a look see.</li>
<li>SALLY: Did you say gold?</li>
<li>JIM: Now, don&#8217;t go getting your hopes up. The chances are that if there was any gold here, the Spanish found it&#8230; or lost it.</li>
<li>SALLY: Can we at least take a look?</li>
<li>ANNIE: This ain&#8217;t a treasure hunting expedition. I suggest you set on that greed for a bit until we get beyond the reach o&#8217; temptation.</li>
<li>SALLY: Listen to you! Officiate at one funeral service and you think that qualifies you to preach at people. (BEAT) Besides, I ain&#8217;t shy about bein&#8217; greedy. A gambler&#8217;s got to have a weakness for shiny things or she wouldn&#8217;t be a gambler.</li>
<li>ANNIE: Well, you ain&#8217;t a gambler no more.</li>
<li>SALLY: Says who? This whole trip ain&#8217;t nothing but a high stakes poker game. A bunch of dead folks trying to take down a monster. The odds ain&#8217;t better than a gamble that we&#8217;ll succeed.</li>
<li>ANNIE: So why are you here then, if it&#8217;s all so hopeless?</li>
<li>SALLY: Haven&#8217;t you been listening. I just done told you I&#8217;m a gambler. I live for these sorts of games, and I&#8217;m really good at figuring the odds and tipping them in my favor. You should be glad to have me! At least I&#8217;ve got a talent that will come in handy. What do you contribute miss high and mighty?</li>
<li>ANNIE: (DECEPTIVELY MILD) Not so much I guess. A right hook that can flatten a mule and the ability to pip an Ace at two hundred and fifty yards.</li>
<li>SALLY: (SHOCKED) I don&#8217;t believe it. Ain&#8217;t no-one can make a shot like that.</li>
<li>ANNIE: Are you calling me a liar?</li>
<li>JIM: Okay. Okay. Enough of that. We don&#8217;t need any more bickering just now. We don&#8217;t seem to have a lot of choice regarding where we go. If we&#8217;re going to get much further in we&#8217;re going to have to go through the breach. For all we know this wall could go for miles.</li>
<li>SPEEDING ELK: Maybe. Maybe not. But I agree. This is a good place to enter.</li>
<li>JIM: Alright. Let&#8217;s go.</li>
<li><span style="text-decoration: underline;">SOUND: CLAMBERING OVER ROCKS, SOME BROKEN MASONRY FALLING ETC.</span></li>
<li>JIM: Here we are, inside.</li>
<li>ANNIE: Good grief it&#8217;s beautiful.</li>
<li>SALLY: And ruinous.</li>
<li>RUNNING ELK: There are many buildings. It is a very old city. Very old.</li>
<li>ANNIE: They&#8217;re beautiful.</li>
<li>SALLY: Yes, but look at the state of them. They&#8217;ve been torn apart. When the Spaniards came they must have let the Lizards in as well.</li>
<li>ANNIE: Oh, how awful!</li>
<li>SALLY: I wouldn&#8217;t have taken you fer so sentimental?</li>
<li>ANNIE: But there was once an entire city here. Men, women, children. Now it&#8217;s empty. They&#8217;re all gone. That wall must have stood for centuries, maybe even a thousand years or longer. Look at the carvings on those buildings. The people who lived here had art and culture. But now, because greedy men came along in search of gold, this place is an abandoned ruin!</li>
<li>JIM: Don&#8217;t be too hasty Annie. I&#8217;m not saying you&#8217;re wrong but we don&#8217;t really know what happened here yet (if we ever will). And the city may not be as abandoned as it looks.</li>
<li>(BEAT) I think it would be best to head for that tall structure in the center. The one that looks like a triangle.</li>
<li>ANNIE: (FIRMLY) Pyramid.</li>
<li>JIM: What?</li>
<li>ANNIE: That building in the center? It&#8217;s called a pyramid.</li>
<li>JIM: Right. Anyways, I think we should be able to get a view over most of the ruin from up there. Keep your eyes open and let&#8217;s go.</li>
<li><span style="text-decoration: underline;">MUSIC: NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 8: EXT &#8211; ATOP THE PYRAMID &#8211; LATER (SALLY, JIM, ANNIE, SPEEDING ELK)</h3>
<ol start="301">
<li><span style="text-decoration: underline;">SOUND: (WALLA) WIND, OCCASIONAL BIRD NOISE. ESTABLISH AND UNDER.</span></li>
<li>SALLY: It&#8217;s blowing a gale up on this thing, ain&#8217;t it?</li>
<li>JIM: It&#8217;s quite a blast all right. The tree cover must keep most of it off us down on the ground.</li>
<li>ANNIE: How high do you think this thing is?</li>
<li>JIM: I cain&#8217;t rightly say. There are some buildings back East that are supposed to reach as high as six or seven stories. This &#8220;pyramid&#8221; might be half as high again.</li>
<li>ANNIE: I wonder who built it.</li>
<li>SPEEDING ELK: Ummacheros. The first people. The people from whom all others came.</li>
<li>SALLY: You don&#8217;t s&#8217;pose this here&#8217;s the garden of Eden do you?</li>
<li>ANNIE: Unlikely. For one thing it&#8217;s the wrong side of the world and, while this city&#8217;s old, I doubt it&#8217;s that old.</li>
<li>SALLY: Damn, I&#8217;d ‘ve liked to get a look at the apple tree that caused all that trouble.</li>
<li>ANNIE: Even if it was an actual apple tree, I&#8217;d say it&#8217;s been dead and gone a very long time.</li>
<li>JIM: Looks like we&#8217;re almost at the top. Watch out though. Some of the plants growing over this section are a mite slippery.</li>
<li>SALLY: Whooeee. Now ain&#8217;t that a sight? You can see almost all the way to&#8230; (BEAT) Hey, what&#8217;s that, just over there?</li>
<li>JIM: Hmmm?</li>
<li>SALLY: Is that bones under them vines?</li>
<li>ANNIE: And over there, is that a table?</li>
<li>SPEEDING ELK: This is a sacred place. The Ummacheros made sacrifice here. They prayed to the sun and used weapons of gold.</li>
<li>ANNIE: How is it you know this, Speeding Elk. You said you&#8217;ve never been here before.</li>
<li>SPEEDING ELK: My grandfather told me the story as it was told by his grandfather. The Ummacheros were the first people, before the great spirit came and showed my people how to live. My people came from the Ummacheros, but when my people left them and followed the great spirit to the plains, the great spirit rewarded us with buffalo and the first people grew jealous. They would raid my people for slaves and it was said they would sacrifice my people upon a table on a mountain they had made with their hands. Then the metal hats came. Though they were known to slaughter entire communities, they passed us by and came to the valley. After this the Ummacheros raided us no more.</li>
<li>ANNIE: Is that the whole story? Did the metal hats, the Spaniards, ever come back.</li>
<li>SPEEDING ELK: If they did, the tale is not told among my people.</li>
<li>JIM: Well, I&#8217;m guessing you&#8217;re right about this being their man-made mountain of sacrifice. (BEAT) Hey Speeding Elk, do your people ever wear gold?</li>
<li>SPEEDING ELK: My people value buffalo, not rocks.</li>
<li>JIM: Then I&#8217;ll make you a further guess. When the spanish came here with their cannons they took the Ummacheros by surprise. This skeleton over here is carrying a solid gold blood stained dagger and wearing gold ornaments. I&#8217;d say he died where he fell more or less.</li>
<li>ANNIE: The spanish did this?</li>
<li>JIM: Well, I&#8217;m pretty sure the spanish breached the wall, and I&#8217;m also fairly certain these&#8230; priests maybe? &#8230; were killed by powder and shot &#8211; there&#8217;s a hole in the front o&#8217; this one&#8217;s skull.</li>
<li>ANNIE: But?</li>
<li>JIM: But, they&#8217;ve still got all their gold. If the spanish had overcome them then I&#8217;d expect the bodies to have been looted.</li>
<li>ANNIE: Maybe they didn&#8217;t get the chance.</li>
<li>JIM: What do you mean?</li>
<li>ANNIE: Well, there are some spanish skeletons over here. This one&#8217;s missing his bottom half.</li>
<li>SALLY: Ewww!</li>
<li>ANNIE: If I was to make a guess, I&#8217;d say the Spanish let them lizards through the breach after &#8217;em and mostly got turned into lunch.</li>
<li>JIM: That makes a certain kind of sense&#8230; at least until we find something more definite.</li>
<li>SALLY: Well, I&#8217;m having me some o&#8217; that gold.</li>
<li><span style="text-decoration: underline;">SOUND: RUSTLING FOLLOWED BY MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SALLY: Hey, would you get a load of this?</li>
<li>ANNIE: I swear, Sally, if you&#8217;ve gone and&#8230;</li>
<li>SALLY: You ain&#8217;t the boss of me! And besides I think I may have found something important.</li>
<li>JIM: All right, what is it?</li>
<li>SALLY: See this gold necklace, there&#8217;s a few of these here priests as have got one just like it.</li>
<li>JIM: All the ones that&#8217;ve been shot in the head, probably the leaders.</li>
<li>SALLY: Yeah well. Touch this here blue stone that&#8217;s hanging from it.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>ANNIE: It&#8217;s vibrating&#8230; almost humming.</li>
<li>JIM: And it&#8217;s starting to glow.</li>
<li>ANNIE: (ABRUPTLY) Ugh! I sure hope I ain&#8217;t gonna catch something from touching it.</li>
<li>SALLY: Well, if you&#8217;ve caught something I doubt it&#8217;s from this?</li>
<li>ANNIE: (DANGEROUSLY) What are you suggesting?</li>
<li>SALLY: (SWEETLY) Me? Why nothing at all. Just speculating is all.</li>
<li>ANNIE: Well keep your speculating to the pursuit of gold.</li>
<li>SALLY: Heh!</li>
<li>SPEEDING ELK: Here on the table. Look at these carvings.</li>
<li>JIM: Grab those necklaces Sally. I don&#8217;t know what they are, but I don&#8217;t want to leave them behind. (BEAT) What is it Speeding Elk?</li>
<li>SPEEDING ELK: Look at the pictures. They show men riding on the backs of the great lizards.</li>
<li>JIM: Well, I&#8217;ll be damned. At least that tells us it can be done.</li>
<li>SPEEDING ELK: Look at the chests of the men, these lines coming out.</li>
<li>JIM: Like a sun in the middle of their chests.</li>
<li>SPEEDING ELK: Like those blue glowing stones maybe?</li>
<li>JIM: I didn&#8217;t think of that. I wonder if there&#8217;s a connection between the stones and the dinosaurs?</li>
<li>ANNIE: You know Jim, you can see pretty much the layout of the whole city from up here?</li>
<li>JIM: Yeah?</li>
<li>ANNIE: Well, assuming they had the population to people it fully, that&#8217;s an awful lot of people to have been killed off by the Spaniards even with the unexpected assistance of the Lizards.</li>
<li>JIM: And?</li>
<li>ANNIE: Well, where is everybody? I&#8217;d have thought some of them had to survive.</li>
<li>SPEEDING ELK: There is a gate in the wall on the opposite side of the city. It appears to have been thrown down.</li>
<li>ANNIE: Perhaps some people escaped that way&#8230; but why hasn&#8217;t anyone returned? I mean, I know the dinosaurs are dangerous, but there don&#8217;t seem to be that many of them. Sure we&#8217;ve heard a few, but we&#8217;ve been actively hunting them and haven&#8217;t come across more&#8217;n a handful.</li>
<li>JIM: Annie, we don&#8217;t really have much to go on here. We&#8217;re just making guesses. For all we know, the entire population were wiped out at once. Maybe there weren&#8217;t all that many of them to begin with.</li>
<li><span style="text-decoration: underline;">SOUND: FADE IN HISSING OF MANY SNAKES &#8211; UP, ESTABLISH AND UNDER.</span></li>
<li>SALLY: Or maybe the city got taken over by giant snakes and they was never able to return.</li>
<li>JIM: Damn they&#8217;re coming out of every crack and crevice. That one&#8217;s as big around as my leg?</li>
<li>SPEEDING ELK: Run or fight?</li>
<li>JIM: (BEAT)</li>
<li>SPEEDING ELK: (MORE URGENT) Run or fight?</li>
<li><span style="text-decoration: underline;">SOUND: HISSING GETS CLOSER &#8211; FADE UP</span></li>
<li>JIM: There&#8217;s too many of em. Run. Definitely run.</li>
<li>SALLY: (FROM A DISTANCE) You don&#8217;t have to tell me twice. Last one to the gate&#8217;s snake food!</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) ADVENTUROUS SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 9: EXT &#8211; THE JUNGLE BEYOND THE CITY &#8211; LATER (JIM, ANNIE, SALLY, SPEEDING ELK)</h3>
<ol start="379">
<li><span style="text-decoration: underline;">SOUND: WALLA &#8211; LOTS OF HISSING AND A GROUP OF PEOPLE CRASHING THROUGH UNDERGROWTH &#8211; ESTABLISH AND UNDER</span></li>
<li>JIM: (PANTING) Keep running.</li>
<li>ANNIE: (PANTING) Why don’t they stop?</li>
<li>JIM: (PANTING Do I know? Run!</li>
<li>SALLY: (PANTING) I&#8230; I&#8217;m not fast enough</li>
<li>JIM: (PANTING)You will or you’ll die. At least you don&#8217;t get tired no more. Where’s Speeding Elk?</li>
<li>ANNIE: (PANTING) He’s ahead of us&#8230; way faster.</li>
<li>SALLY: (PANTING) Figures&#8230; I knew we couldn’t trust&#8230;</li>
<li>SPEEDING ELK: This way. There is a river ahead.</li>
<li>JIM: (PANTING) You&#8217;re back. How do you know they can’t swim?</li>
<li>SPEEDING ELK: I don’t.</li>
<li>SALLY: (PANTING) Damn, he’s gone again.</li>
<li>JIM: Shut up and run!</li>
<li><span style="text-decoration: underline;">SOUND: FADE IN RUNNING WATER.</span></li>
<li>JIM: Quick! Get across.</li>
<li><span style="text-decoration: underline;">SOUND: SPLASHING OF HEROES THROUGH RIVER</span></li>
<li>SALLY: (ALMOST CRYING) Aargh! I’m soaked through.</li>
<li>ANNIE: (PANTING) Stop whining! We’re all soaked.</li>
<li><span style="text-decoration: underline;">SOUND: FADE HISSING DOWN AND SUSTAIN.</span></li>
<li>JIM: (PANTING) They’ve stopped at the water. Thank goodness.</li>
<li><span style="text-decoration: underline;">SOUND: HISSING &#8211; ESTABLISH AND FADE OUT.</span></li>
<li>ANNIE: (PANTING) They’re turning away. They’re giving up the pursuit and leaving.</li>
<li>SALLY: (PANTING) And I thought we was gonners for sure.</li>
<li>JIM: Well not quite. But I don’t know how we would have outrun them if we’d had to keep running soaking wet. The extra weight would probably have done for us.</li>
<li>ANNIE: Well at least we know why no-one is living in the city anymore. Where’s Speeding Elk?</li>
<li>SPEEDING ELK: I am here.</li>
<li>SALLY: You’re dry as a bone and not even winded. How’d you manage that?</li>
<li>SPEEDING ELK: I went under the river.</li>
<li>JIM: Under it?</li>
<li>SPEEDING ELK: Mmmm. Through the dirt.</li>
<li>JIM: The dirt? Damn it why didn’t we think of that? Hell, we coulda been safe from them snakes over a mile ago.</li>
<li>SALLY: You mean we didn’t have to run all this way? We coulda just slid down into the dirt and been safe?</li>
<li>JIM: I guess so.</li>
<li>SALLY: But why didn’t anyone say anything?</li>
<li>JIM: I didn’t think of it.</li>
<li>SALLY: Annie?</li>
<li>ANNIE: Me either.</li>
<li>SALLY: Well? What about you Speeding Elk? You taught us that little trick.</li>
<li>SPEEDING ELK: I forgot.</li>
<li>SALLY: You forgot? Well if that don’t beat all.</li>
<li>SPEEDING ELK: Do you still have the medicine?</li>
<li>SALLY: Medicine? Oh, you mean the necklaces? Yeah, here they are.</li>
<li>SPEEDING ELK: Everyone put them on.</li>
<li>JIM: Are you sure they’re safe?</li>
<li>SPEEDING ELK: No. Put them on anyway.</li>
<li>SALLY: Who died and made you chief, chief?</li>
<li>SPEEDING ELK: Do as I say. These stones matter.</li>
<li>JIM: Do as he says, Sally. I think he’s right. There’s something about these stones&#8230; and Speeding Elk is way more sensitive to this stuff than any of the rest of us.</li>
<li>SALLY: Yeah? Well if my face turns blue and my head falls off I’m blaming you.</li>
<li>JIM: (AMUSED) Fair enough. Here goes.</li>
<li><span style="text-decoration: underline;">SOUND: FOUR MAGICAL CHIMES (SLIGHTLY OVERLAPPING)</span></li>
<li>JIM: Whoah. Well if that light’s anything to go by, they’re working.</li>
<li>ANNIE: Yeah, but are they gonna help or hinder us? I don’t much feel like being a giant walking target with this thing blazing away.</li>
<li>SALLY: Hang on. The light’s starting to fade. Are the stones running out of juice.</li>
<li>ANNIE: It doesn’t feel like it. Mine’s still humming.</li>
<li>JIM: Yeah. Mine too. What do you think we should do now? Speeding Elk?</li>
<li>SPEEDING ELK: Go forward. We must find mounts or enter the final death.</li>
<li>SALLY: What? What’s he talking about now?</li>
<li>JIM: Something I forgot to mention earlier. We’re kind of on trial.</li>
<li>ANNIE: What do you mean “on trial”?</li>
<li>JIM: It’s my fault. When I first met Crow’s Shadow I’d been taken prisoner by Speeding Elk’s people. Crow’s Shadow intervened on my behalf but a trainee medicine man died. The chief took it hard and didn’t want to help us. Crow’s Shadow and the chief compromised and decided that if we return with some dinosaur mounts we’ll have proved ourselves. Fail and the life that sustains us will be withdrawn.</li>
<li>ANNIE: And you were gonna tell us all about this when?</li>
<li>JIM: It kind of slipped my mind in the midst of everything that’s been happening.</li>
<li><span style="text-decoration: underline;">SOUND: FACE BEING SLAPPED &#8211; LET IT FINISH.</span></li>
<li>ANNIE: Jim Wilkes, you are a jackass!</li>
<li>JIM: (WRILY) I do believe you’ve made that observation before.</li>
<li>ANNIE: I believe so (BEAT) and I was right then as well.</li>
<li>(BEAT) If you have information that effects all of us, then you had best share it!</li>
<li>JIM: Well, you know it now. Sally seems to be handling it well enough.</li>
<li>SALLY: I just got one thing to say to you Mr Wilkes.</li>
<li>JIM: Yeah?</li>
<li><span style="text-decoration: underline;">SOUND: SOUND OF FACE BEING SLAPPED &#8211; LET IT FINISH.</span></li>
<li>JIM: (WRILY) Technically speaking, you didn’t say anything.</li>
<li>SALLY: Are you looking for another one?</li>
<li>JIM: Er. No.</li>
<li>SALLY: Well, what do you say Annie? Shall we be heading on?</li>
<li>ANNIE: Why I do believe that would be a grand idea.</li>
<li>JIM: (MUTTERING) Well those two sure got cosy in a hurry.</li>
<li>SPEEDING ELK: All it took was you.</li>
<li>JIM: Alright. Laugh it up. You knew about it too you know?</li>
<li>SPEEDING ELK: Yes but they only hit you.</li>
<li>JIM: Aw, come on. We need to catch up before they get into more trouble.</li>
<li>ANNIE AND SALLY: (IN THE DISTANCE) What? Aaah!</li>
<li><span style="text-decoration: underline;">SOUND: BUSHES RUSTLING &#8211; LET IT FINISH.</span></li>
<li>JIM: Damn it!</li>
<li><span style="text-decoration: underline;">SOUND: RUNNING FEET THEN STOP &#8211; LET IT FINSH.</span></li>
<li>JIM: Where’d they go, they couldn’t have gotten very far ahead of us.</li>
<li>SPEEDING ELK: Don’t move.</li>
<li>JIM: What?</li>
<li><span style="text-decoration: underline;">SOUND: BRANCH CRACK AND WHOOSH THROUGH RUSTLING BRUSH &#8211; LET IT FINISH.</span></li>
<li>JIM: Oh! (BEAT) Are you Okay, Speeding Elk?</li>
<li>SPEEDING ELK: I am in a net (BEAT) in a tree.</li>
<li>JIM: Yeah. Sorry about that. Any idea how to get us down?</li>
<li>SPEEDING ELK: I had a plan.</li>
<li>JIM: Oh? What was it?</li>
<li>SPEEDING ELK: Mostly it involved me being on the ground to cut you down.</li>
<li>JIM: Uh-huh. (BEAT) D’you think this is what happened to Annie and Sally?</li>
<li>SPEEDING ELK: Yes.</li>
<li>JIM: Can you see ‘em?</li>
<li>SPEEDING ELK: No.</li>
<li><span style="text-decoration: underline;">SOUND: CREAKING OF A ROPE PULLY &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: Hey, we’re moving. They must have these nets on pullies of some kind.</li>
<li>SPEEDING ELK: They?</li>
<li>JIM: Yeah. I think we may have just found the survivors from the city.</li>
<li>SPEEDING ELK: Not good.</li>
<li>JIM: Why’s that?</li>
<li>SPEEDING ELK: Remember the altar of sacrifice on the “pyramid”.</li>
<li>JIM: Yeah?</li>
<li>SPEEDING ELK: Human sacrifice!</li>
<li>JIM: Great. Just great!</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) OMINOUS SCENE ENDER &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">MUSIC: CLOSING THEME AND CREDITS</span></li>
</ol>
<h2>CASTING SHEETS — MAJOR CHARACTERS</h2>
<p><strong>JIM WILKES:</strong> I was the Sheriff of Liberty Gulch. I’ve been a lawman fer a long time. Liberty was meant to be a change – a chance to relax after my time as a U.S. Marshall. It don’t look like I’ll be doing much relaxing though. The town has been destroyed. Its people are dead, and now, I’m undead and hell-bent on being revenged upon the thing that wears the face of Dan Wilson, the mayor of Liberty Gulch.</p>
<p><strong>ANNIE DEEMES:</strong> I used to run the local store. I’m a woman alone in a tough town and I hold my own. A few months back I was shot and killed, but I’m still here, raised to a pseudo-life by the powerful magic of a local Indian tribe. I was murdered by the Mayor and I was then brought back by Crow’s Shadow to seek revenge upon the man that did it.</p>
<p><strong>SPEEDING ELK:</strong> I am a tracker and hunter for my people. Murdered by white men, I have been brought back by Crow’s Shadow to serve my people in seeking their revenge upon the mayor of Liberty Gulch.</p>
<p><strong>SALLY TURNER:</strong> I am a drifter and gambler. I’ve had to make a quick exit from many a town over the years, but, until recently, my luck kept me one step ahead of the game. I say “until recently” because my luck ran out in Liberty Gulch. I was murdered by the mayor and brought back by Crow’s Shadow to seek revenge upon the man that killed me.</p>
<h2>CASTING SHEETS — MINOR CHARACTERS</h2>
<p><strong>NARRATOR:</strong> Hello, I am your narrator. I introduce the cold stormy nights on which our stories take place, the dark alleys, and darker personalities who inhabit the lonely city. It is my job to set the scene and establish the serious tone of suspense and intrigue that will carry the story forward. It is also my job to remind listeners of what came before in a calm, trustworthy voice and ensure that everyone is oriented to where we are and where we are going.</p>
<h2>ABOUT THE AUTHOR</h2>
<p>Philip Craig Robotham grew up in a house full of books and has held numerous jobs as a teacher, computer programmer, graphic and web designer, an e-learning consultant and, most recently, writer. He currently lives in Sydney, Australia with his wife and two sons. When he was younger and fitter he enjoyed martial arts, but in recent years his hobbies have tended towards more sedate fare (board games, movies, books, and role-playing games).</p>
<p>He is extremely grateful for the encouragement he receives from his biggest fans — his wife and two boys — all of whom read and enjoy his scripts and in general make his life worth living.</p>
<p>You can contact the author regarding performance rights (or simply to say hello) through his website: <a href="https://weirdworldstudios.com">https://weirdworldstudios.com</a>.</p>
<p>Don’t forget to check out the free sample portions of our titles at <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com/product-category/our-products/</a>.</p>
<p>This post and all its content is copyright © 2013 Philip Craig Robotham and has been released under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) license. This play cannot be reproduced, shared, or performed commercially without the written permission of the author. The production of derivative content, merchandise, or creative works and materials is expressly forbidden under this agreement. However you may share, reproduce, and perform this play freely so long as authorship is acknowledged, no money changes hands, and the play is not modified in any way.</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-likes-to-ride-episode-2-city-of-the-dead/">Where Death Likes to Ride &#8211; Episode 2 &#8211; City of the Dead</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
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		<title>Where Death Likes to Ride &#8211; Episode 1 &#8211; Dead to the World</title>
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		<dc:creator><![CDATA[Philip Robotham]]></dc:creator>
		<pubDate>Fri, 02 Feb 2018 22:19:43 +0000</pubDate>
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		<category><![CDATA[Where Death Likes to Ride]]></category>
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					<description><![CDATA[<p>Below we present the complete text of &#8220;Dead to the World&#8221;, episode 1 of our new Wierd Western serial; Where Death Likes to Ride. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into [&#8230;]</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-likes-to-ride-episode-1-dead-to-the-world/">Where Death Likes to Ride &#8211; Episode 1 &#8211; Dead to the World</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Below we present the complete text of &#8220;Dead to the World&#8221;, episode 1 of our new Wierd Western serial; Where Death Likes to Ride. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into polished publications then please consider supporting us by purchasing one or more of our previously published titles (they&#8217;re only $25.99 (AUD), great value for a whole night of entertainment for 6 &#8211; 8 people). Every sale directly funds the production of new stories.</p>
<figure id="attachment_4666" aria-describedby="caption-attachment-4666" style="width: 200px" class="wp-caption alignleft"><a href="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?ssl=1"><img data-recalc-dims="1" fetchpriority="high" decoding="async" class="size-full wp-image-4666" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=200%2C283&#038;ssl=1" alt="Weird Western - WW002 - Where Death Likes to Ride" width="200" height="283" srcset="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?w=200&amp;ssl=1 200w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=17%2C24&amp;ssl=1 17w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=25%2C36&amp;ssl=1 25w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2018/02/017WW002Sml.png?resize=34%2C48&amp;ssl=1 34w" sizes="(max-width: 200px) 100vw, 200px" /></a><figcaption id="caption-attachment-4666" class="wp-caption-text">Weird Western &#8211; WW002 &#8211;<br />Where Death Likes to Ride</figcaption></figure>
<figure id="attachment_3380" aria-describedby="caption-attachment-3380" style="width: 150px" class="wp-caption alignright"><a href="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?ssl=1"><img data-recalc-dims="1" decoding="async" class="size-thumbnail wp-image-3380" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=150%2C150&#038;ssl=1" alt="Parental Guidance Recommended: May contain content some parents may feel is inappropriate for younger children" width="150" height="150" srcset="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=150%2C150&amp;ssl=1 150w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=100%2C100&amp;ssl=1 100w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?resize=200%2C200&amp;ssl=1 200w, https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/Square_20mm_col_PG-Converted.png?w=260&amp;ssl=1 260w" sizes="(max-width: 150px) 100vw, 150px" /></a><figcaption id="caption-attachment-3380" class="wp-caption-text">Parental Guidance Recommended: May contain content some parents may feel is inappropriate for younger children</figcaption></figure>
<h2>WHERE DEATH LIKES TO RIDE</h2>
<h3>EPISODE #1 – DEAD TO THE WORLD</h3>
<p>by Philip Craig Robotham</p>
<p>Cover Illustration by Miyukiko</p>
<p>Unedited Draft</p>
<p>Copyright 2016 Philip Craig Robotham</p>
<p>Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) Edition.</p>
<figure id="attachment_3314" aria-describedby="caption-attachment-3314" style="width: 85px" class="wp-caption alignleft"><img data-recalc-dims="1" decoding="async" class="size-full wp-image-3314" src="https://i0.wp.com/weirdworldstudios.com/wp-content/uploads/2015/11/by-nc-nd.png?resize=85%2C30&#038;ssl=1" alt="CC by-nc-nd 4.0" width="85" height="30" /><figcaption id="caption-attachment-3314" class="wp-caption-text">CC by-nc-nd 4.0</figcaption></figure>
<p>This play is licensed under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) International license. This play may not be commercially reproduced, performed, or sold. Non-commercial production, performance, and reproduction are allowed under this license so long as attribution is maintained. No derivative content or use is allowed. It can be freely shared in its current form (without change) under this license. If you would like to purchase one or more copies of this work (for your own personal non-commercial use, or to help financially support the author) then please return to <a href="https://www.weirdworlstudios.com">https://www.weirdworlstudios.com</a> and purchase your own copy. Thank you for respecting the hard work of this author.</p>
<p>Other works by this author can be found at the author’s website: <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com</a> or through select, online book retailers.</p>
<p><strong>Serial #2: Where Death Wants to Ride</strong></p>
<p>Jim Wilkes, former Sherriff of Liberty Gulch, wakes up to find he is dead, murdered by Mayor Dan Wilson, a skin-walker that has escaped from the spirit world. He, along with Annie Deemes, Sally Turner, and Speeding Elk, are now spirit walkers returned to the world of the living by the powerful magic of Speeding Elk’s tribe. They must band together to track down the mayor and put an end to his attempts to tear open the barrier between this world and the dark realm from which the thing inside him originates. In order to do this, they will need to find mounts willing to carry them, overcome the fear and distrust of the living, survive the challenges of a valley full of dinosaurs, and learn to use and control their new undead powers. Can they overcome these obstacles in time to thwart Wilson’s evil schemes? Tune in and thrill to the excitement of &#8220;Where Death Likes to Ride&#8221; and find out for yourself.</p>
<p>Episodes in the Host Your Own “Old Time Radio Drama” series are designed to provide a fun dinner party experience for 6–8 participants. Read along, taking on the role of one or more of the characters in the story, and listen as the exciting drama unfolds. This is the theater of the mind, where the special effects are only limited by your imagination, and your participation will build a memory that you’ll treasure for years to come.</p>
<h2>DEAD TO THE WORLD</h2>
<h3>CAST LIST</h3>
<p><strong>NARRATOR:</strong> The Narrator</p>
<p><strong>JIM WILKES:</strong> Dead Sheriff of Liberty Gulch</p>
<p><strong>ANNIE DEEMES:</strong> Dead Crack-Shot</p>
<p><strong>SPEEDING ELK</strong>: Dead Indian</p>
<p><strong>SALLY TURNER</strong>: Dead Gambler</p>
<p><strong>CROW’S SHADOW:</strong> Medicine Man</p>
<p><strong>VILLAGERS:</strong> Chorus of voices</p>
<p><strong>PRIEST:</strong> Jabbering voice</p>
<p><strong>INDIANS:</strong> Chorus of Voices</p>
<h1>ACT 1</h1>
<h3>SCENE 1: INT – THE TENT OF CROW&#8217;S SHADOW – NIGHT (JIM, ANNIE, SPEEDING ELK, SALLY, CROW&#8217;S SHADOW)</h3>
<ol>
<li><span style="text-decoration: underline;">MUSIC: OPENING THEME</span></li>
<li><span style="text-decoration: underline;">WALLA: NIGHT NOISES &#8211; </span>DISTINCT<span style="text-decoration: underline;"> CRICKETS, OWL HOOT, INDIAN DRUMS, </span>CAMPFIRE<span style="text-decoration: underline;"> CRACKLE.</span></li>
<li>JIM: (COUGHING) What happened? Did I get hit on the head again? Did we get the Mayor?</li>
<li>ANNIE: Easy Sheriff. The town’s been burned to the ground and all the bodies with it. We’ve seen to that. Even Leach is dead. Looks like all the thanks he got from his former boss was a broken neck. The mayor got away when he burst out of the saloon and you’ve been dead most of the day.</li>
<li>JIM: I’ve been what?</li>
<li>ANNIE: You’ve been dead. The medicine man has brought you back like he done for the rest of us.</li>
<li>JIM: Wait, who’s here?</li>
<li>ANNIE: The medicine man, you’ve already met him once I believe. He’s called Crow’s Shadow and the only one in here who’s still got blood pumping through his veins. Over yonder is Speeding Elk, he’s been dead more’n a year. Shot in the head by some of the Mayor’s men.</li>
<li>SPEEDING ELK: (GRUNTS IN ACKNOWLEDGEMENT) Hmpf.</li>
<li>ANNIE: Sally Turner’s the curly haired red-head. She&#8217;s a gambler who was murdered on the Mayor’s orders about three months ago. They dragged her body out into the desert and left it for the coyotes.</li>
<li>SALLY: Howdy.</li>
<li>ANNIE: Me you know already. I never survived that bullet from Wallace Leach’s gun three months ago. Fortunately, the bullet took me through the heart and I’ve been able to hide what happened by wearing clothes over the hole. I&#8217;ve been whatever&#8217;s left of Annie Deemes since that time. Poor Speeding Elk and Sally were identified as dead by their killers and have had to hide out while we waited for you to come along.</li>
<li>JIM: This is loco. Are you saying you came back from the dead?</li>
<li>ANNIE: No. I don&#8217;t think we came back. I&#8217;m actually pretty sure we’re still dead and that ain’t about to change anytime soon&#8230; And I mean all of us (except Crow’s Shadow)&#8230; including you. We was all killed either directly or indirectly by the mayor of Liberty. You’re dead Jim and I&#8217;m sorry.</li>
<li>JIM: Is this hell?</li>
<li>ANNIE: It’s worse than that. We’ve been killed but we’re still in our bodies. Your throat was ripped out by the Mayor in mountain lion form. You’re gonna have to wear a scarf or something to keep that hidden from people.</li>
<li>JIM: How come I ain’t hurting?</li>
<li>ANNIE: Your hurting days are over. I don’t know quite how it works. It’s injun magic of some sort.</li>
<li>JIM: But why?</li>
<li>ANNIE: Crow’s Shadow says we’re spirit walkers, people who have been to the other side and returned. I’ll leave it to him to explain the rest.</li>
<li>JIM: (BEAT) Crow’s Shadow?</li>
<li>CROW’S SHADOW: I am sorry, white eyes. I would not have done this except the skin-walker must be stopped. His will is evil and he will poison the whole earth if he is allowed to roam unhindered. When the people discovered he had found a way out of the spirit world, we consulted omens to see what we should do. The omens told us that four would come, four spirit walkers and that these would be the only ones who could stop him. We have waited and you are now here. You are the chosen ones. The ones upon whom it has fallen to hunt and defeat this monster. This is your destiny! Once you were Jim Wilkes, the sheriff. Now you are Jim Wilkes the spirit walker and hunter of monsters!</li>
<li>JIM: (PASSES OUT ONCE MORE) Ughhh!</li>
<li>ANNIE: I think he just passed out again.</li>
<li>CROW&#8217;S SHADOW: (DISGUSTED) Not fully revived yet. He has no sense of the dramatic.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 2: EXT &#8211; CAMPFIRE &#8211; NEXT DAY (JIM, ANNIE, SALLY)</h3>
<ol start="27">
<li><span style="text-decoration: underline;">SOUND: (WALLA) BIRDSONG, CRACKLE OF FIRE &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: I&#8217;m still not sure I understand all this. I&#8217;m already dead so I cain&#8217;t be killed. I no longer feel pain, or hunger, or thirst, but I can move around just like I did in life.</li>
<li>ANNIE: That&#8217;s right. And you can eat (for show like) if&#8217;n you have to, but you won&#8217;t be digestin&#8217; nothing.</li>
<li>JIM: So what? I just have to puke it all up later, is that it?</li>
<li>ANNIE: Pretty much. But the way that hole&#8217;s been torn in your throat, it&#8217;d probably be best if you avoided any public displays of eating. (BEAT)&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: RUMMAGING SOUND &#8211; LET IT FINISH.</span></li>
<li>ANNIE &#8230; here. This neckerchief should hide most o&#8217; the damage.</li>
<li>JIM: Thanks. How is it I can still speak without a throat?</li>
<li>ANNIE: Beats me. It&#8217;s just magic I guess.</li>
<li>JIM: So I take it we can still be hurt, we just don&#8217;t feel pain?</li>
<li>ANNIE: More or less. Crow&#8217;s Shadow says we can still be physically damaged. If you chop both my legs off, I won&#8217;t feel it, but the legs will stay gone. There&#8217;s no reattaching them.</li>
<li>JIM: (BEAT, THEN ALMOST AFRAID OF THE ANSWER) Do we rot?</li>
<li>ANNIE: Not as we&#8217;ve noticed so far. Speeding Elk has been the longest in this condition and doesn&#8217;t seem to have rotted at all.</li>
<li>JIM: You&#8217;re mighty matter-of-fact about all this, Annie?</li>
<li>ANNIE: Well, I&#8217;ve had longer to adjust than you have. It&#8217;s turned me a mite philosophical.</li>
<li>JIM: I see it hasn&#8217;t affected your religion any. You&#8217;re still wearing your cross.</li>
<li>ANNIE: That was my momma&#8217;s cross. But you&#8217;re right. I&#8217;m still holding on to my religion. Here we are in the afterlife, after all. Clearly, death ain&#8217;t a necessary end and something survives it. We even got to experience a resurrection of sorts.</li>
<li>JIM: Yeah, but I doubt this is what the Bible had in mind.</li>
<li>ANNIE: Cain&#8217;t argue with you there. But it gives me hope. We died, but we&#8217;re still here. It seems only prudent to assume this is just a detour along the way to whatever&#8217;s next. I was raised to believe there&#8217;s a better life to be had up yonder. I want to be ready for it when it comes.</li>
<li>JIM: You are a remarkable woman, Annie Deemes.</li>
<li>ANNIE: Well, sure I am. I took a bullet through the heart and I&#8217;m still walking around. If that don&#8217;t make me remarkable I don&#8217;t know what does.</li>
<li>JIM: (LAUGHS) Heh.</li>
<li>SALLY: (APPROACHING) Hey Sheriff, you got any idea when we&#8217;re gonna get this show on the road?</li>
<li>JIM: Soon. I like this village right enough, but Dan&#8217;s got quite the jump on us. I figure we&#8217;re gonna need to go back into Liberty first, though.</li>
<li>SALLY: Liberty? But that place has been burned to the ground.</li>
<li>JIM: I know. But Crow&#8217;s Shadow said the only way we kill this &#8220;skin walker&#8221; is with that same metal the mayor dug outta the ground.</li>
<li>SALLY: So?</li>
<li>JIM: Since the mayor has the majority of that cursed rock with him and the mine has been emptied, the only other place we&#8217;re going to find any is in the town, most likely on the bodies of the dead.</li>
<li>SALLY: Hell. Ain&#8217;t much after sunup and we&#8217;re already talking about desecrating the dead.</li>
<li>JIM: Well, if you can think of an alternative. Let me know. I&#8217;d be mighty obliged to accept it.</li>
<li>SALLY: (BEAT) No, I guess I cain&#8217;t. I&#8217;m not sure how Speeding Elk is gonna feel about this.</li>
<li>JIM: I haven&#8217;t had a chance to talk with him much yet. In fact, I haven&#8217;t seen him since you folks woke me up.</li>
<li>SALLY: He&#8217;s a complicated man. He doesn&#8217;t much like us white folks. Our arrival has been pretty hard on his people and there&#8217;s a lot o&#8217; bitterness there, but he&#8217;s also got strong feelings of loyalty to his tribe and for their sake, he&#8217;s endured all this. As for where he is now, he said something about trying to find us some horses and went off to see the chief.</li>
<li>ANNIE: He ain&#8217;t gonna have a lot of luck there I suspect. Even if they agree to give us horses the animals won&#8217;t stand for it. A horse might let one of us lead it along for a ways but there&#8217;s no way it&#8217;ll let itself be ridden by us dead things.</li>
<li>JIM: Well, damnit. Dan Wilson&#8217;s already got one hell of a start on us. How&#8217;re we supposed to close that distance if&#8217;n we ain&#8217;t got no mounts?</li>
<li>SALLY: I think that&#8217;s what was bothering Speeding Elk. It&#8217;s why he&#8217;s gone to consult the tribal elders.</li>
<li>JIM: Would it be considered rude if we went up and joined him.</li>
<li>SALLY: Have you seen the look in these folks eyes? They may have brought us back from the dead but they sure as hell don&#8217;t like us much. I think our very existence offends them. Under the circumstances being seen as rude is probably the least of our worries.</li>
<li>JIM: Alright then. Let&#8217;s head on up.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 3: EXT &#8211; THE TENT OF MEETING (CROW&#8217;S SHADOW, SPEEDING ELK, ANNIE, JIM, SALLY)</h3>
<ol start="67">
<li><span style="text-decoration: underline;">SOUND: (WALLA) MURMUR OF MANY MEN COMING OUT OF TENT &#8211; ESTABLISH AND FADE OUT.</span></li>
<li>SPEEDING ELK: They would not allow me to address them.</li>
<li>CROW&#8217;S SHADOW: I am sorry, Speeding Elk. The men of the council no longer see you as one of us.</li>
<li>SPEEDING ELK: (BITTERLY) I am not a monster.</li>
<li>CROW&#8217;S SHADOW: No, you are not. And deep down they are grateful for your sacrifice.</li>
<li>SPEEDING ELK: But still they fear me.</li>
<li>CROW&#8217;S SHADOW: Yes.</li>
<li>SALLY: Hey, Speeding Elk, we&#8217;ve been looking for you.</li>
<li>SPEEDING ELK: I know.</li>
<li>SALLY: Did you come up with a way we can travel?</li>
<li>SPEEDING ELK: (BITTERLY) Crow&#8217;s Shadow spoke to the council on our behalf.</li>
<li>SALLY: And?</li>
<li>CROW&#8217;S SHADOW: The council agrees that you need steeds. Fast beasts that will carry you over great distances.</li>
<li>SALLY: Yeah, but there ain&#8217;t a horse alive that will carry any one of us.</li>
<li>CROW&#8217;S SHADOW: True. But horses are not your only choice.</li>
<li>SALLY: Huh? You ain&#8217;t suggesting we take up riding on Buffalo&#8230; or Grizzly Bears&#8230; or some such are you?</li>
<li>CROW&#8217;S SHADOW: Somesuch, yes. You have a long walk this day. The tribe will take us to the Valley of Testing. You will there be initiated into the tribe.</li>
<li>SALLY: Meanwhile the mayor is getting away. What if we don&#8217;t want to be part of no Injun tribe?</li>
<li>CROW&#8217;S SHADOW: (ANGRY) This is a great honor. The tribe has invested much medicine in you.</li>
<li>SALLY: But look at &#8217;em. They hate us&#8230; or at least they&#8217;s afraid of us.</li>
<li>CROW&#8217;S SHADOW: This is true. To some you are tools. To others monsters. But when you are part of the tribe you must be treated as family.</li>
<li>SPEEDING ELK: (SNORTS DERISIVELY) Hmmpf!</li>
<li>JIM: And what about the Mayor? Every second we lose means he gets further away.</li>
<li>CROW&#8217;S SHADOW: The valley of testing holds mounts which you can use. It is your best chance of catching him. A little time now will save you much later.</li>
<li>JIM: All right, I guess. What&#8217;s the catch?</li>
<li>CROW&#8217;S SHADOW: (STAGE WHISPER) Come away from the others.</li>
<li><span style="text-decoration: underline;">SOUND: FOOTSTEPS &#8211; LET IT FINISH.</span></li>
<li>CROW&#8217;S SHADOW: (BEAT) Our great chief does not like that Leaping Frog died<sup><a id="footnote-ref-1" href="#footnote-1">[1]</a></sup>. He thinks I did not do enough to prevent it. If you cannot return with mounts within three days, the medicine I have given you to bring you back from the spirit world will be taken from you and you will be truly dead once more.</li>
<li>JIM: (PHILOSOPHICALLY) Well, I knew there had to be a catch. Lead on.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) IRONIC SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h1>ACT 2</h1>
<h3>SCENE 4: EXT. – THE ENTRANCE TO THE VALLEY OF TESTING – LATE AFTERNOON. (JIM, SALLY, ANNIE, SPEEDING ELK, CROW&#8217;S SHADOW)</h3>
<ol start="97">
<li><span style="text-decoration: underline;">SOUND: (WALLA) BREEZE IN GUSTS, SQUAWK OF A BIRD OF PREY &#8211; ESTABLISH AND UNDER.</span></li>
<li>SALLY: Well I&#8217;ll be! We&#8217;ve been walking all day through this flat landscape. We haven&#8217;t seen so much as a bump in the ground to break up the monotony of this here desert and then we come across this.</li>
<li>ANNIE: It&#8217;s beautiful! Trees for miles and miles. I wouldn&#8217;t have thought this desert could sustain somethin&#8217; so green.</li>
<li>CROW&#8217;S SHADOW: It is the hidden valley of my people. None can even see it until the edge of the precipice is reached.</li>
<li>JIM: Looks like a huge crater. I take it we&#8217;re going in there.</li>
<li>CROW&#8217;S SHADOW: You are. The People will wait here.</li>
<li>SALLY: How are we even supposed to get down there.</li>
<li>CROW&#8217;S SHADOW: We will lower you in. It is already growing dark within the valley. Do you wish to get underway or wait until daybreak?</li>
<li>ANNIE: How long will it take to lower us down safely?</li>
<li>CROW&#8217;S SHADOW: You should reach the bottom by the time the shadow of night reaches you.</li>
<li>JIM: This is some kind of place of testing for your people? What can we expect to find down there?</li>
<li>SPEEDING ELK: My people come of age here. Here is where we do our spirit quests. The boys of my tribe come here to bring back a tooth as proof of their manhood. The girls come here to recover the berries of the Chiquela plant.</li>
<li>JIM: And the challenge?</li>
<li>SPEEDING ELK: They must survive.</li>
<li>SALLY: But survive what? What&#8217;s in there?</li>
<li>SPEEDING ELK: The thunder lizards.</li>
<li><span style="text-decoration: underline;">SOUND: DISTANT DINOSAUR ROARING &#8211; LET IT FINISH.</span></li>
<li>ANNIE: What on God&#8217;s green earth was that?</li>
<li>JIM: One of them thunder lizards I&#8217;m guessing.</li>
<li>CROW&#8217;S SHADOW: Correct. If you trap and tame them, they will carry you.</li>
<li>JIM: What? If you have to lower us in, how are you going to get them out?</li>
<li>CROW&#8217;S SHADOW: You will need to put them to sleep.</li>
<li>SALLY: Put them to sleep? And just how in Sam Hill are we gonna do that?</li>
<li>CROW&#8217;S SHADOW: That is your problem. I only needed to bring you here.</li>
<li>JIM: (OVERLAPPING WITH ANNIE AND SALLY) Now hold on just a&#8230;</li>
<li>ANNIE: (OVERLAPPING WITH JIM AND SALLY) You&#8217;ve got to be kidding me&#8230;</li>
<li>SALLY: (OVERLAPPING WITH ANNIE AND JIM) Wait just a darn minute there&#8230;</li>
<li>SPEEDING ELK: (LOUDLY) Enough! We must have mounts that can carry us. Here we can find such mounts. I will go even if you do not!</li>
<li>ANNIE: Well, Sherriff?</li>
<li>JIM: I guess I can&#8217;t really see any other way. And I guess I&#8217;m not really a Sheriff anymore, either.</li>
<li>ANNIE: Since I can&#8217;t see any other way either, I guess I&#8217;m with you&#8230; Jim.</li>
<li>SALLY: (BEAT) Aw hell. Alright. Let&#8217;s get underway.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 5: EXT &#8211; AT THE BASE OF THE CRATER &#8211; NIGHTFALL (JIM, SPEEDING ELK, SALLY, ANNIE)</h3>
<ol start="130">
<li><span style="text-decoration: underline;">SOUND: (WALLA) JUNGLE SCREECHES, ROARS, HOWLS ETC &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: Damn! I&#8217;d&#8217;ve thought things&#8217;d quiet down once we reached the bottom and it got dark. Now we&#8217;re down here it sounds like the whole place has come to life.</li>
<li>SPEEDING ELK: Nature is different here. Upside down. We must rest until morning.</li>
<li>SALLY: You know we don&#8217;t actually sleep right?</li>
<li>ANNIE: He knows, but since we cain&#8217;t see in the dark, he also knows we ain&#8217;t going anywhere till the light comes back.</li>
<li>JIM: I take it you did your&#8230; was it a dream quest&#8230; here once, Speeding Elk.</li>
<li>SPEEDING ELK: Mmmhmmm.</li>
<li>JIM: Did you learn your way around?</li>
<li>SPEEDING ELK: I came here once for my trial of manhood. It was many years ago and I was not here long. I found and killed a thunder lizard quickly, taking its tooth and returning. The creature was not large and the tooth was relatively small. Some of my friends went deeper into this land. They wished to compete for a big tooth. Most did not return. I was the first home and they named me for my speed.</li>
<li>SALLY: You didn&#8217;t have a name before that?</li>
<li>SPEEDING ELK: I had a name, but our real names are not given until we achieve manhood&#8230; or womanhood. In my tribe, a name is something you grow into and tells others who you are. It contains and expands upon your story. If we survive this you, too, will have real names.</li>
<li>SALLY: (SARCASTICALLY) I can&#8217;t wait.</li>
<li>JIM: We&#8217;ll need to find some suitable shelter in case there&#8217;s some predators around.</li>
<li>SALLY: A tree maybe?</li>
<li>SPEEDING ELK: A tree will not protect us.</li>
<li>JIM: Then maybe we should take shifts on guard.</li>
<li>SPEEDING ELK: Do what you will. I am going to sleep in the dirt.</li>
<li>JIM: What do you mean by that?</li>
<li>SPEEDING ELK: This!</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SALLY: Did y&#8217;all see that? He just vanished into the ground?</li>
<li>JIM: It looks like our friend has some extra abilities we didn&#8217;t know about before.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SPEEDING ELK: Typical white-eyes. You have these abilities too.</li>
<li>SALLY: He&#8217;s back! (BEAT) No, we don&#8217;t. I ain’t never sunk into the ground.</li>
<li>JIM: Annie? You ever done this?</li>
<li>ANNIE: Uh-uh.</li>
<li>SPEEDING ELK: (EXASPERATED) You white-eyes have no sense of the world around you. Feel the earth beneath your feet. Feel it&#8217;s welcome. It will hide you if you will it. There are other things you can do too. If I knew you were ignorant of these things I would have shown you sooner.</li>
<li><span style="text-decoration: underline;">SOUND: LOUD SCREECHING ROAR OF A NEARBY CARNIVORE &#8211; LET IT FINISH.</span></li>
<li>SPEEDING ELK: As it is we must shelter until the sun returns.</li>
<li>JIM: Ok, Sally. You first.</li>
<li>SALLY: Why me?</li>
<li>JIM: Everyone&#8217;s going to try it but we all want someone to be watching in case it don&#8217;t work or we get it wrong.</li>
<li>SALLY: Alright, but if I get stuck I expect you to come dig me out.</li>
<li>JIM: Agreed.</li>
<li>SALLY: Now, how&#8217;d it go? Feel the welcome of the earth or some such? (BEAT) Hey, I do feel something. It feels like&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>ANNIE: Well, it looks like it worked. How long should we wait before we try to dig her out?</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SALLY: (COUGHING AND SPITTING MUD FROM HER MOUTH). Ugh. That was disgusting.</li>
<li>SPEEDING ELK: (AMUSED) Mmmm. I forgot to say you should keep your mouth closed. It will not be an issue for the others.</li>
<li>SALLY: (MENACING) Just what are you suggesting there, friend?</li>
<li>JIM: Easy Sally, now you know, you should be fine. Could you breathe?</li>
<li>SALLY: Breathing was fine, but the dirt gets into everything. I feel like I could really use a bath.</li>
<li>JIM: We&#8217;ll see what we can do come daylight. Annie, you&#8217;re up.</li>
<li>ANNIE: Alright, here goes&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SALLY: (BEAT) Well, if that don&#8217;t beat all!</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>ANNIE: I&#8217;m back. By concentrating you can control how deep you go. It&#8217;s pretty tiring coming back out though.</li>
<li>SPEEDING ELK: Mmmm. Best to go down half the height of a man if you do not wish to be dug up again by something hungry.</li>
<li>ANNIE: Sounds like good advice. Well, Sheriff, you&#8217;re next.</li>
<li>JIM: Jim&#8217;ll do fine. Here goes&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SALLY: Well, there he goes.</li>
<li>ANNIE: Do you always feel the urge to state the obvious?</li>
<li>SALLY: Sure. I love to talk. Talking is something you cain&#8217;t do well lessen you keep in practice.</li>
<li>ANNIE: (SKEPTICALLY) Uh-huh.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME AT A DISTANCE &#8211; LET IT FINISH.</span></li>
<li>SALLY: Well I&#8217;ll be. He came back out way over there.</li>
<li>JIM: (APPROACHING) It wasn&#8217;t that far. I just wanted to see if we could move any other ways besides up and down. This here ability could come in mighty handy.</li>
<li><span style="text-decoration: underline;">SOUND: LOUD SCREECHING ROAR OF A NEARBY CARNIVORE (VERY CLOSE) &#8211; LET IT FINISH.</span></li>
<li>JIM: &#8230; but that&#8217;s our cue to get ourselves under cover. I take it we&#8217;ll be able to tell when the sun comes up, Speeding Elk?</li>
<li>SPEEDING ELK: We always feel the arrival of the new day now that we are dead. The dirt surrounding us will not stop this.</li>
<li>JIM: Alright then. I&#8217;ll be saying goodnight to you all&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>ANNIE: Me too.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SPEEDING ELK: Mmmmm.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>SALLY: Will wonders never cease? This is the dog-gonnedest day I ever saw. I guess there&#8217;s gotta be some compensations for bein&#8217; dead.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) JUNGLE SCREECHES, ROARS, HOWLS ETC &#8211; FADE BACK UP, ESTABLISH AND OUT.</span></li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">MUSIC: CLOSING THEME AND CREDITS &#8211; LET IT FINISH.</span></li>
</ol>
<h2>CASTING SHEETS — MAJOR CHARACTERS</h2>
<p><strong>JIM WILKES:</strong> I was the Sheriff of Liberty Gulch. I’ve been a lawman fer a long time. Liberty was meant to be a change – a chance to relax after my time as a U.S. Marshall. It don’t look like I’ll be doing much relaxing though. The town has been destroyed. Its people are dead, and now, I’m undead and hell-bent on being revenged upon the thing that wears the face of Dan Wilson, the mayor of Liberty Gulch.</p>
<p><strong>CROW’S SHADOW:</strong> I have power, but I respect and fear it. I can work great medicine but I do not do so lightly. I perform dances for my people, to cure sickness, to bring rain, and to protect our lands from the Nagloshi and other spirits from beyond.</p>
<p><strong>ANNIE DEEMES:</strong> I used to run the local store. I’m a woman alone in a tough town and I hold my own. A few months back I was shot and killed, but I’m still here, raised to a pseudo-life by the powerful magic of a local Indian tribe. I was murdered by the Mayor and I was then brought back by Crow’s Shadow to seek revenge upon the man that did it.</p>
<p><strong>SPEEDING ELK:</strong> I am a tracker and hunter for my people. Murdered by white men, I have been brought back by Crow’s Shadow to serve my people in seeking their revenge upon the mayor of Liberty Gulch.</p>
<p><strong>SALLY TURNER:</strong> I am a drifter and gambler. I’ve had to make a quick exit from many a town over the years, but, until recently, my luck kept me one step ahead of the game. I say “until recently” because my luck ran out in Liberty Gulch. I was murdered by the mayor and brought back by Crow’s Shadow to seek revenge upon the man that killed me.</p>
<h2>CASTING SHEETS — MINOR CHARACTERS</h2>
<p><strong>NARRATOR:</strong> Hello, I am your narrator. I introduce the cold stormy nights on which our stories take place, the dark alleys, and darker personalities who inhabit the lonely city. It is my job to set the scene and establish the serious tone of suspense and intrigue that will carry the story forward. It is also my job to remind listeners of what came before in a calm, trustworthy voice and ensure that everyone is oriented to where we are and where we are going.</p>
<p>&nbsp;</p>
<h2>ABOUT THE AUTHOR</h2>
<p>Philip Craig Robotham grew up in a house full of books and has held numerous jobs as a teacher, computer programmer, graphic and web designer, an e-learning consultant and, most recently, writer. He currently lives in Sydney, Australia with his wife and two sons. When he was younger and fitter he enjoyed martial arts, but in recent years his hobbies have tended towards more sedate fare (board games, movies, books, and role-playing games).</p>
<p>He is extremely grateful for the encouragement he receives from his biggest fans — his wife and two boys — all of whom read and enjoy his scripts and in general make his life worth living.</p>
<p>You can contact the author regarding performance rights (or simply to say hello) through his website: <a href="https://weirdworldstudios.com">https://weirdworldstudios.com</a>.</p>
<p>Don’t forget to check out the free sample portions of our titles at <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com/product-category/our-products/</a>.</p>
<p>This post and all its content is copyright © 2013 Philip Craig Robotham and has been released under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) license. This play cannot be reproduced, shared, or performed commercially without the written permission of the author. The production of derivative content, merchandise, or creative works and materials is expressly forbidden under this agreement. However you may share, reproduce, and perform this play freely so long as authorship is acknowledged, no money changes hands, and the play is not modified in any way.</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-likes-to-ride-episode-1-dead-to-the-world/">Where Death Likes to Ride &#8211; Episode 1 &#8211; Dead to the World</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
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