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Advanced Play – Part 3 – Chapter 3 – HYOOTRD RPG GM’s GUIDE

ROLLING THE DICE Once you have queried the player, figured out what the player wants to do, how they want to do it, whether it is possible, what consequences are attendant upon it, how many steps are required to achieve it, how difficult it is to accomplish, and what skill should be used, it is […]

FUNDAMENTALS – CHAPTER 2 – HYOOTRD RPG GMs GUIDE

Three Key Skills There are three basic skills (fundamentals if you will) that every beginning GM must have… 1. Narration – the ability to set the scene, roleplay the world, report the results and consequences of actions, and transition to new scenes. 2. Querying – the ability to draw out of players their goals and […]

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