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		<title>Where Death Rides Through &#8211; Episode 2 &#8211; The Pit</title>
		<link>https://weirdworldstudios.com/where-death-rides-through-episode-2-the-pit/</link>
					<comments>https://weirdworldstudios.com/where-death-rides-through-episode-2-the-pit/#respond</comments>
		
		<dc:creator><![CDATA[Philip Robotham]]></dc:creator>
		<pubDate>Sat, 17 Aug 2019 01:06:45 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Script]]></category>
		<category><![CDATA[Where Death Rides Through]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[the pit]]></category>
		<category><![CDATA[where death rides through]]></category>
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					<description><![CDATA[<p>Below we present the complete text of &#8220;The Pit&#8221;, episode 2 (and Final) of our new Weird Western serial; Where Death Passes Through. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into polished [&#8230;]</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-rides-through-episode-2-the-pit/">Where Death Rides Through &#8211; Episode 2 &#8211; The Pit</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Below we present the complete text of &#8220;The Pit&#8221;, episode 2 (and Final) of our new Weird Western serial; Where Death Passes Through. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into polished publications then please consider supporting us by purchasing one or more of our previously published titles (they&#8217;re only $25.99 (AUD), great value for a whole night of entertainment for 6 &#8211; 8 people). Every sale directly funds the production of new stories.</p>
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<h2>WHERE DEATH RIDES THROUGH</h2>
<h3>EPISODE #2 – The Pit</h3>
<p>by Philip Craig Robotham</p>
<p>Cover Illustration by Miyukiko</p>
<p>Unedited Draft</p>
<p>Copyright 2016 Philip Craig Robotham</p>
<p>Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) Edition.</p>
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<p>This play is licensed under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) International license. This play may not be commercially reproduced, performed, or sold. Non-commercial production, performance, and reproduction are allowed under this license so long as attribution is maintained. No derivative content or use is allowed. It can be freely shared in its current form (without change) under this license. If you would like to purchase one or more copies of this work (for your own personal non-commercial use, or to help financially support the author) then please return to <a href="https://www.weirdworlstudios.com">https://www.weirdworlstudios.com</a> and purchase your own copy. Thank you for respecting the hard work of this author.</p>
<p>Other works by this author can be found at the author’s website: <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com</a> or through select, online book retailers.</p>
<p><strong>Serial #3: Where Death Rides Through</strong></p>
<p>Attempting to pass through a small desert community, Jim Wilkes, the undead sheriff murdered by Mayor Dan Wilson, a skin-walker that has escaped from the spirit world, along with the equally undead Annie Deemes, Sally Turner, and Speeding Elk, encounter a town under seige from supernatural forces. In order to continue the pursuit of the mayor they will need to contend with the town&#8217;s problems. Can they save the town and close the distance on their quarry in time to thwart Wilson’s evil schemes? Tune in and thrill to the excitement of &#8220;Where Death Rides Through&#8221; and find out for yourself.</p>
<p>Episodes in the Host Your Own “Old Time Radio Drama” series are designed to provide a fun dinner party experience for 6–8 participants. Read along, taking on the role of one or more of the characters in the story, and listen as the exciting drama unfolds. This is the theater of the mind, where the special effects are only limited by your imagination, and your participation will build a memory that you’ll treasure for years to come.</p>
<h2>THE PIT</h2>
<h3>CAST LIST</h3>
<p><strong>NARRATOR:</strong> The Narrator</p>
<p><strong>JIM WILKES:</strong> Dead Sheriff of Liberty Gulch</p>
<p><strong>ANNIE DEEMES:</strong> Dead Crack-Shot</p>
<p><strong>SPEEDING ELK</strong>: Dead Indian</p>
<p><strong>SALLY TURNER</strong>: Dead Gambler</p>
<p><strong>WOMAN #1: </strong>Terrified townsfolk</p>
<p><strong>WOMAN #2:</strong> Terrified townsfolk</p>
<p><strong>MAN #2: </strong>Terrified townsfolk</p>
<p><strong>MACHITOGA:</strong> Cannibal Shaman</p>
<p><strong>SHAMBLING DEAD:</strong> Zombies</p>
<h3>SCENE 6: OUTSIDE THE MINE &#8211; LATER. (SALLY, ANNIE, JIM, SPEEDING ELK)</h3>
<ol start="208">
<li><span style="text-decoration: underline;">MUSIC: OPENING THEME &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) BIRDS CAWING &#8211; ESTABLISH AND UNDER.</span></li>
<li>SALLY: I&#8217;m danged if these critters don&#8217;t scare the willikens outta them birds.</li>
<li>ANNIE: Yup. I reckon them birds&#8217;d be on us in a second if it weren&#8217;t for these lizards&#8230; but I don&#8217;t reckon we&#8217;ll be able to get &#8217;em to come into the dark o&#8217; that mine with us.</li>
<li>JIM: Nope. I reckon not. And that means we&#8217;ll have to cover some open ground. Can you see our medicine man.</li>
<li>SPEEDING ELK: Yes. He is in a cleft in the rock, slightly to one side of the entrance. I do not think he has seen us though. He is concentrating on maintaining the spell.</li>
<li>JIM: Annie, how&#8217;s your shooting at this distance?</li>
<li>ANNIE: (HESITANT) Not bad&#8230; I&#8217;d be more confident if we was a bit closer though.</li>
<li>JIM: Alright, see that small hillock off to our left. Do you think you could make the shot from there?</li>
<li>ANNIE: No problem.</li>
<li>JIM: Good, we&#8217;ll circle back through town and come up to the hillock using it for cover. You take the shot and we&#8217;ll make a run for the mine&#8217;s entrance.</li>
<li>SALLY: You sure there ain&#8217;t any other guards?</li>
<li>JIM: Nope. But if there are we&#8217;ll have to deal with &#8217;em when the time comes. Let&#8217;s move.</li>
<li><span style="text-decoration: underline;">SOUND: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 7: OUTSIDE THE MINE &#8211; BUT CLOSER (ANNIE, SALLY, JIM, SPEEDING ELK)</h3>
<ol start="222">
<li><span style="text-decoration: underline;">SOUND: GALLOPING DINOSAUR FEET ON DIRT- STOPPING.</span></li>
<li>ANNIE: (SLIGHTLY WINDED) This seems about right. I should be able to make the shot from behind this rock&#8230; hey, what’re you doing? This ain’t no time for games.</li>
<li>SALLY: I’m evening the odds. It’s what I do.</li>
<li>JIM: How in tarnation is a deck of cards supposed to help?</li>
<li>SALLY: Look, I cain’t explain it&#8230; but I think it’s why I’m here. I shuffle my card deck and tilt the odds in our favour.</li>
<li>JIM: Annie?</li>
<li>ANNIE: Cain’t hurt. (BEAT) Here goes. (BEAT)</li>
<li><span style="text-decoration: underline;">SOUND: RIFLE SHOT &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: DISTANT BIRDS TAKING FLIGHT.</span></li>
<li>JIM: Well done. He’s fallen. And it looks like the birds are taking off&#8230; leaving the town. Let’s go.</li>
<li><span style="text-decoration: underline;">SOUND: DINOSAUR GROWLS OF PROTEST &#8211; LET IT FINISH.</span></li>
<li>SALLY: Our lizards still ain’t gonna follow us in.</li>
<li>JIM: (RESIGNED) Yeah, I guess not. We’ll have to run fer it, I figure.</li>
<li>SPEEDING ELK: Stupid white eyes. We stand on dirt.</li>
<li>JIM: What? (BEAT) (EMBARRASSED) Oh yeah. I guess we can take to the dirt until we’re inside the entrance.</li>
<li>ANNIE: See you at the entrance.</li>
<li><span style="text-decoration: underline;">SOUND: FOUR MAGICAL CHIMES &#8211; LET THEM FINISH.</span></li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 8: THE MINE ENTRANCE (SALLY, ANNIE, JIM, SPEEDING ELK)</h3>
<ol start="240">
<li><span style="text-decoration: underline;">SOUND: (WALLA) OCCASIONAL DRIPS, ECHOING AREA &#8211; ESTABLISH AND UNDER.</span></li>
<li><span style="text-decoration: underline;">SOUND: FOUR MAGICAL CHIMES &#8211; LET THEM FINISH.</span></li>
<li>SALLY: (COUGHING AND SPITTING) Damn, I hate that dirt!</li>
<li>ANNIE: (FALSELY SWEET) I ain’t saying a word.</li>
<li>JIM: Well, we’re in the mine and the town’s free o’ them birds. Shall we move forward.</li>
<li>SPEEDING ELK: Wait! Look at the Shaman’s body.</li>
<li>ANNIE: Hell, that ain’t natural.</li>
<li>SALLY: He’s all dry and brittle like. And, is that necklace around his neck made from that evil rock?</li>
<li>SPEEDING ELK: Yes, it is. This body has been dead a long time. It’s good Annie shot for the head.</li>
<li>JIM: What do you mean?</li>
<li>SPEEDING ELK: The Shaman was a ghost walker&#8230; like us. Only a head wound would kill it.</li>
<li>SALLY: (SHOCKED AND SUDDENLY CONCERNED) Whoa there! You mean we can be killed&#8230; again! I thought we was almost indestructible.</li>
<li>SPEEDING ELK: (SIGHS) Almost indestructible! Almost!</li>
<li>SALLY: Damn. When was you going to tell the rest of us?</li>
<li>SPEEDING ELK: (GRUNTS NONCOMMITALLY)</li>
<li>JIM: Speeding Elk has a point. It doesn’t change what we’ve got to do.</li>
<li>SALLY: Yeah, but at least I’d know to duck.</li>
<li>ANNIE: Well, I guess you know now.</li>
<li>SALLY: Oh, that’s funny. Yeah. Like this wasn’t news to you too. (DISGUSTED) Come on&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: LOUD CLICK LIKE A SWITCH BEING THROWN.</span></li>
<li>ANNIE: Oh no. What did you&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: RUMBLING NOISE BUILDING QUICKLY.</span></li>
<li>JIM: Run!</li>
<li><span style="text-decoration: underline;">SOUND: FOOTSTEPS AND CRASHING SOUND OF CAVE-IN &#8211; LET IT FINISH.</span></li>
<li>JIM: (BEAT) (COUGHING) A cave-in? If that don’t beat all. Is everyone alright?</li>
<li>ANNIE: Where’s little miss gambler’s evening of the odds now huh?</li>
<li>SALLY: (COUGHING) We’re alive aint we?</li>
<li>JIM: Speeding Elk? You okay?</li>
<li>SPEEDING ELK: Here. (BEAT) We need to go fast. The dead warriors will know someone is here.</li>
<li>JIM: I’m betting they’ve set more booby traps on the way down too so we’d best be especially careful. (BEAT) How come it ain’t as dark in here as you’d expect?</li>
<li>ANNIE: It looks like they’ve got some lanterns burning way down the tunnel.</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 9: THE MINE TUNNELS (SALLY, JIM, ANNIE, SPEEDING ELK, WALKING DEAD #1)</h3>
<ol start="272">
<li><span style="text-decoration: underline;">SOUND: (WALLA) OCCASIONAL DRIPS, ECHOING AREA &#8211; ESTABLISH AND UNDER.</span></li>
<li><span style="text-decoration: underline;">SOUND: CRUNCHING FOOTSTEPS (FOUR PEOPLE) &#8211; ESTABLISH AND UNDER.</span></li>
<li>SALLY: (STAGE WHISPER) They’s gonna have heard the cave in right?</li>
<li>JIM: (STAGE WHISPER) Yeah?</li>
<li>SALLY: (STAGE WHISPER) So, why ain’t they sent anyone to investigate?</li>
<li>ANNIE: (STAGE WHISPER) They have.</li>
<li>SALLY: (STAGE WHISPER) Whut?</li>
<li>ANNIE: (STAGE WHISPER) You need to keep yer eyes open. Didn’t you see them two decapitated corpses we passed?</li>
<li>SALLY: (STAGE WHISPER) Sure. But wasn’t they&#8230;</li>
<li>ANNIE: (GETTING LOUDER) They was dried up corpses wearing bad-guy necklaces.</li>
<li>SALLY: Bad-guy necklaces? But&#8230;</li>
<li>ANNIE: (NORMAL VOLUME) (DERISIVELY) What? You thought the townsfolk keep decapitated corpses in their mines as a matter of course.</li>
<li>SALLY: (ANGRY AND EQUALLY LOUD) I thought they might’ve been townsfolk and I wasn’t lookin too close, alright! So who’s been&#8230;?</li>
<li>JIM: Shh! Quiet, both of you! Speeding Elk’s coming back.</li>
<li>SALLY: (WITH SUDDEN UNDERSTANDING) Oh! Them bodies were Speeding Elk’s doing.</li>
<li>SPEEDING ELK: Yes. And you make more noise than a herd of buffalo.</li>
<li>JIM: So what’s up ahead?</li>
<li>SPEEDING ELK: Large cavern. Many townsfolk in wooden cages. Nine or ten walking dead.</li>
<li>SALLY: That doesn’t seem like many.</li>
<li>SPEEDING ELK: (DEADPAN) There were sixteen before.</li>
<li>SALLY: Ah.</li>
<li>JIM: What about traps?</li>
<li>SPEEDING ELK: There are many traps. But we should be alright so long as we stay away from the walls.</li>
<li>SALLY: So leaning against the wall would be&#8230;</li>
<li>SPEEDING ELK: Bad, yes!</li>
<li>SOUND: GRINDING OF ROCK ON ROCK AND CLICK &#8211; LET IT FINISH.</li>
<li>SALLY: Then I probably shouldn’t have done that.</li>
<li>JIM: Dammit, Sally!</li>
<li><span style="text-decoration: underline;">SOUND: ROAR OF A SLIGHTLY SMALLER CAVEIN &#8211; LET IT FINISH.</span></li>
<li>WALKING DEAD #1: We have them. Dig them out and bring them to Machitoga!</li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) OMINOUS SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h1>ACT 3</h1>
<h3>SCENE 10: INT &#8211; THE MINE &#8211; INSIDE THE NETS &#8211; LATER (ANNIE, SALLY, MACHITOGA, TOWNSMAN, JIM, SPEEDING ELK, SHAMBLING DEAD (ALL CAST), WOMAN #2, MAN #2)</h3>
<ol start="303">
<li><span style="text-decoration: underline;">SOUND: (WALLA) SQUEAKING OF PULLIES &#8211; ESTABLISH AND UNDER.</span></li>
<li>ANNIE: (STAGE WHISPER) You wanna explain to us how you stack the odds in our favour again, Sally?</li>
<li>SALLY: (IGNORING ANNIE) You won’t get away with locking us in this here hastily erected stockade.</li>
<li>MACHITOGA: Hmmm. Mwahahahaha. Idiot female. You are not in a stockade but a cage of iron and one that will be hanging in the air momentarily.</li>
<li>HEROES: (TOGETHER) Whoa! Hang on. etc.</li>
<li><span style="text-decoration: underline;">SOUND: CRANKING OF A WINCH &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) SLOW SWINGING OF CAGE. ESTABLISH AND FADE UNDER.</span></li>
<li>MACHITOGA: Do not dream of escape. You do not have the time&#8230; for soon (BEAT) we feast!</li>
<li>TOWNSMAN: (AT A DISTANCE) No. Let go of me. No! (SCREAMS IN AGONY) Aargh!</li>
<li><span style="text-decoration: underline;">SOUND: MAN BEING EATEN &#8211; DISTANT TEARING AND RIPPING, SPLASHES, AND CHEWING SOUNDS &#8211; LET IT FINISH.</span></li>
<li>SALLY: They ripped his throat out and ate him alive.</li>
<li>JIM: Don’t watch. (BEAT) So that’s part of their plan. They’re cannibals.</li>
<li>ANNIE: But that don’t make any sense. They’re dead like us. They don’t need food.</li>
<li>SPEEDING ELK: They are not like us. They consume life force to remain animated. They are monsters. We are granted life-force by my tribe.</li>
<li>ANNIE: So what happens when we finish our mission? (BEAT)</li>
<li>Did you just shrug at me? What’s that supposed to mean?</li>
<li>JIM: Button it. Something’s happening.</li>
<li>MACHITOGA: You see deadlings, you are powerless to stop us! The wendigo called us and we came. He promised us plenty of food and a new home if we would destroy you.</li>
<li>SALLY: So it was a trap! (BEAT) What?</li>
<li>MACHITOGA: And now we will fulfil our part in the treaty.</li>
<li>SOUND: (WALLA) SQUEAKING OF PULLIES &#8211; ESTABLISH AND UNDER.</li>
<li>MACHITOGA: This cavern is filled with iron. We have been heating it as we have waited for your arrival. You will be dumped in the pit below you&#8230;</li>
<li>HEROES: (TOGETHER) Look out! Aargh! Hang on! Etc.</li>
<li><span style="text-decoration: underline;">SOUND: SQUEAK CLANK OF THE BOTTOM OF THE CAGE OPENING &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: MULTIPLE THUMPS OF FOUR BODIES DROPPED INTO THE PIT &#8211; LET IT FINISH.</span></li>
<li>MACHITOGA: &#8230; And the iron will be poured upon you. You may not be able to be killed, but, when encased in iron, you will be unable to interfere further with the Wendigo&#8217;s plans.</li>
<li>SALLY: (STAGE WHISPER FROM INSIDE A HOLE) Hey! This is dirt. Do you think they know that we can&#8230;</li>
<li>MACHITOGA: Now to release the iron upon you&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: A LARGE EXPLOSION &#8211; LET IT FINISH.</span></li>
<li>MACHITOGA: What was that?!! My brothers! Someone is attempting to open the entrance to the mine. Go. Destroy them!</li>
<li>SHAMBLING UNDEAD: GRUNTS AND GROANS OF ASSENT &#8211; FADE INTO DISTANCE</li>
<li>MACHITOGA: Now to&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: FOUR MAGICAL CHIMES &#8211; LET IT FINISH.</span></li>
<li>MACHITOGA: Wait, where have you&#8230;</li>
<li><span style="text-decoration: underline;">SOUND: FOUR MAGICAL CHIMES &#8211; LET IT FINISH.</span></li>
<li>JIM: You should never have let us out of that cage you know. (STAGE WHISPER) Grab some of those shovels.</li>
<li>MACHITOGA: (SOUNDING SCARED) No, you can&#8217;t have.</li>
<li>JIM: Your &#8220;Wendigo&#8221; didn&#8217;t tell you about our ability to move through dirt did he? And now you&#8217;re all on your own.</li>
<li>MACHITOGA: No, it&#8217;s impossible. Guards! Guards!</li>
<li>JIM: Oh, now, don&#8217;t cry out. You can&#8217;t be killed after all. It&#8217;s impossible to kill something that&#8217;s already dead, isn&#8217;t that right..? (THOUGHTFUL) Still, I&#8217;m pretty sure that if we chopped you up with these shovels, it wouldn&#8217;t matter too much that you can&#8217;t be killed.</li>
<li>MACHITOGA: (TERRIFIED) No!</li>
<li><span style="text-decoration: underline;">SOUND: MACHITOGA STARTS TO RUN &#8211; ALLOW A COUPLE OF STEPS.</span></li>
<li><span style="text-decoration: underline;">SOUND: SOUND OF BLOWS FALLING ON A BODY, SCREAMS, AND DISMEMBERMENT.</span></li>
<li>SALLY: You know, dismemberment ain’t nearly so disgusting when they&#8217;s dried out husks?</li>
<li>ANNIE: (DISGUSTED) Says you!</li>
<li><span style="text-decoration: underline;">SOUND: GUNSHOTS IN THE DISTANCE &#8211; SCREAMS OF VILLAINS AND CRIES OF VICTORY FROM TOWNSFOLK (UNDER)</span></li>
<li>SALLY: Sounds like the folks from the Church have made it inside.</li>
<li>ANNIE: Uhuh. Let’s see to setting the rest of these townsfolk free.</li>
<li><span style="text-decoration: underline;">SOUND: SOUND OF RUSTLING &#8211; UNDER.</span></li>
<li>ANNIE: There must be a key here somewhere.</li>
<li>SALLY: Oh, we don’t need no key. Not while I got me a bobby pin anyhow.</li>
<li>ANNIE: (SUSPICIOUSLY) A gambler, huh?</li>
<li>SALLY: (INNCOENTLY) A girl’s gotta have her hobbies.</li>
<li><span style="text-decoration: underline;">SOUND: LOCKS BEING UNDONE AND CHAINS FALLING &#8211; LET IT FINISH.</span></li>
<li>SALLY: (PROUDLY) OK folks. You’re free. (LONG BEAT THEN PERPLEXED) Don’t all thank us at once.</li>
<li>WOMAN #2: (ANGRY AND AFRAID) Get away from us, Witch!</li>
<li>SALLY: (SHOCKED) What?</li>
<li>WOMAN #2: You ain’t natural and we want nothing to do with you!</li>
<li>ANNIE: Now hang on just a darn second&#8230;</li>
<li>WOMAN #2: And you, Demon spawn. We all saw what you done. Coming up outta the ground like it was water. You’s as bad as them what trapped us.</li>
<li>ANNIE: (PROTESTING) We just saved you.</li>
<li>WOMAN #2: For what? To drag our souls down into hell?</li>
<li>CROWD: (ANGRY RUMBLES OF AGREEMENT)</li>
<li>WOMAN #2: I ain’t gonna say I’m not glad to be free and that I ain’t happy my chillin ain’t gonna line the insides o’ one of them cannibools&#8230; but I don’t want no part o’ the likes o’ you.</li>
<li>SALLY: Why, I oughta&#8230;</li>
<li>JIM: Easy Sally. The moods turnin’ ugly. Step back and let these folks pass.</li>
<li>SALLY: But&#8230;</li>
<li>JIM: (STAGE WHISPER) Uh-uh. These folks are angry and scared and lookin’ for someone to blame. We don’t want it to be us.</li>
<li>MAN #2: (APPROACHING WITH A GROUP) Hey, Sherrif, good to see you made it. Once those darned birds started to leave we knew you’d got the medicine man. There were a bunch o’ people as managed to hole up in basements and whatnot who must’ve been outside the medicine man’s range. We managed to get a good group of about 10 armed men together to take that entrance, even with the cave in&#8230; And you set these folks free too. We owe you a debt.</li>
<li>WOMAN #2: (ANGRILY) We don’t owe this filth nothin’. He’s a monster, Tom. You need to kill ‘im.</li>
<li>CROWD: (ANGRILY) Yeah. Kill em. etc.</li>
<li>MAN #2: What? You folks wouldn’t be alive if’n it weren’t for these strangers.</li>
<li>WOMAN #2: You ain’t seen ‘em. They’s in league with the devil. They’ve got unnatural powers.</li>
<li>CROWD: (RUMBLES OF AGREEMENT)</li>
<li>MAN #2: (STERNLY) Now, that’s enough. There’ll be no more killing today. These folks saved our town. We’re in their debt.</li>
<li>WOMAN #2: My Johnnie’s dead, Tom. Eaten by them Savages. ‘n sure as eggs it’s got somethin’ to do with these strangers ‘n devil worshippers. Are you gonna look me in the eye and say I oughta be thankin’ em?</li>
<li>MAN #2: Eunice May, that’s exactly what I’m sayin’. And if you’ll take my advice you’ll do well to mourn your dead without spreadin’ rumours about those who helped us.</li>
<li>WOMAN #2: (ANGRY) Is that so? (DEPARTING) I wouldn’t be surprised if alla this had somethin’ to do with that other crazy heathen Lizzie&#8230; this ain’t over yet. You mark my words!</li>
<li>MAN #2: Sorry, bout that. I expect she’ll calm down.</li>
<li>JIM: (NON-COMMITAL) Mmmm. What’ll you do now?</li>
<li>MAN #2: Not sure. The mine’s got plenty of ore left in it (if those molten pools are anything to go by). It belonged to Eunice’s husband. He was a good man, but Eunice has a mean heart and a desire to run people. Without Johnny to hold her in check I expect she’s gonna prove somethin’ of a force to be reckoned with. It might just be time to move on.</li>
<li>JIM: Speakin’ o’ which. We should maybe do the same. I think by the time she’s done, we won’t have much of a welcome here anyway.</li>
<li>MAN #2: Yeah, I expect so. For what it’s worth I’m sorry that’s likely the way it’s gonna be.</li>
<li>SALLY: You know I could always&#8230;</li>
<li>ANNIE: That’s enough outta you. Hey, where’s Speeding Elk?</li>
<li>JIM: He slipped away earlier. Probably thought the townsfolk wouldn’t be too welcoming to one of his race after all this.</li>
<li>ANNIE: Yeah, I guess so.</li>
<li>SALLY: (ANGRY) You ain’t gonna defend these&#8230; people are you?</li>
<li>ANNIE: No, I ain’t.</li>
<li>MAN #2: Yeah, like I said. Small minds and hearts always look for somethin’ to hurt. It wouldn’t be safe here for your friend.</li>
<li>SALLY: (DEPRESSED AND DEFEATED) Aw, lets just get outta here.</li>
<li><span style="text-decoration: underline;">SOUND: NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 11: LEAVING TOWN ON THE DINOSAURS. (JIM, SPEEDING ELK, WOMAN #1, SALLY, ANNIE)</h3>
<ol start="395">
<li><span style="text-decoration: underline;">SOUND: (WALLA) DINOSAURS WALKING &#8211; ESTABLISH AND UNDER</span></li>
<li>JIM: Hey, Speeding Elk, you see that woman over there? Isn’t she the one who predicted the attack and tried to help the townsfolk?</li>
<li>SPEEDING ELK: That’s her.</li>
<li>JIM: That little shack must be where she lives. (BEAT) Whoah.</li>
<li><span style="text-decoration: underline;">SOUND: SOUND OF DINOSAURS COMING TO A HALT &#8211; LET IT FINISH.</span></li>
<li>JIM: Howdy Ma’am. We didn’t get a chance to say goodbye.</li>
<li>WOMAN #1: (ARCHLY) Lookin’ at the way you’re hurrying to be outta town, I’m guessing goodbyes weren’t high on your to-do list.</li>
<li>JIM: Fair enough. This your place?</li>
<li>WOMAN #1: Ahuh.</li>
<li>JIM: I guess this is about as far out of town as you can get while still bein’ a part of it.</li>
<li>WOMAN #1: (RESIGNED) It’s as good a place to die as any.</li>
<li>JIM: What?</li>
<li>WOMAN #1: (MATTER OF FACT) I see the future and mine’s been sealed. (BEAT) Sure, I don’t expect you to believe me. It’s like seeing a bunch of roads branching out ahead of me. And my road comes to an end in three days.</li>
<li>That woman, Eunice May is gonna rile the townsfolk up and they’re gonna come out here and lynch me.</li>
<li>JIM: What?</li>
<li>WOMAN #1: Oh, don’t look so shocked. I had a chance to avoid this, you know? I coulda left town two weeks ago, left these folk to die. I didn’t, and now the choices all lead to one ending.</li>
<li>SALLY: You could come with us. We’ll take you someplace else.</li>
<li>WOMAN #1: (LAUGHS BITTERLY) Heh. You can’t even protect yourselves from what’s coming. No. I helped save this town &#8211; protected those folks in the church so that we could dig you outta the mine after the cave in&#8230; all so that hideous cow could kill me in three days. What’s one life against so many, huh?</li>
<li>ANNIE: You can’t be serious. Come with us.</li>
<li>WOMAN #1: You’re dead. Where you’re goin’ there ain’t no happy endings and I cain’t come with you. I’ll meet my destiny no matter which road I take to avoid it.</li>
<li><span style="text-decoration: underline;">MUSIC: TIME PASSING SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 12: BACK ON THE TRAIL. (SALLY, ANNIE)</h3>
<ol start="416">
<li><span style="text-decoration: underline;">SOUND: (WALLA) DINOSAURS WALKING &#8211; ESTABLISH AND UNDER</span></li>
<li>ANNIE: Hey Sally, you’re awful quiet. We left that town a good way behind us and I’ve kinda been missin’ your prattle.</li>
<li>SALLY: Heh. I guess I was just lost in thought.</li>
<li>ANNIE: Unfamiliar territory, huh?</li>
<li>SALLY: You hush now. I’m serious.</li>
<li>ANNIE: Sorry. Was it that stuff the woman said as we left? It sure got under my skin.</li>
<li>SALLY: Naw. I was thinkin’ that I understand a little more about what Speeding Elk is going through&#8230; You know, rejected by his own people ‘n all that? It hurts, you know? ‘specially after all we’ve done, all we’ve lost.</li>
<li>ANNIE: You kinda like him, don’t you?</li>
<li>SALLY: What? Pshaw! (BEAT) Well, maybe a little. (BEAT) But that ain’t my point. What I’m wonderin&#8217; is this? Are we always gonna be outcasts? Is this what it’s gonna be like? Our future?</li>
<li>ANNIE: We’re dead. I’ve never heard of the dead fittin’ in with the living, have you?</li>
<li>SALLY: I guess not. (BEAT) But we’re gaining on the mayor. He delayed us (again) and nearly killed us (again) but we’ve almost caught up with him&#8230; and that’s gotta be worth something.</li>
<li>ANNIE: I hate to be a wet blanket but I don’t think any of us has even the slightest idea what catching up with the Mayor is gonna bring. Or what will follow it.</li>
<li><span style="text-decoration: underline;">SOUND: CLOSING THEME AND CREDITS &#8211; LET IT FINISH.</span></li>
</ol>
<h2>CASTING SHEETS — MAJOR CHARACTERS</h2>
<p><strong>JIM WILKES:</strong> I was the Sheriff of Liberty Gulch. I’ve been a lawman fer a long time. Liberty was meant to be a change – a chance to relax after my time as a U.S. Marshall. It don’t look like I’ll be doing much relaxing though. The town has been destroyed. Its people are dead, and now, I’m undead and hell-bent on being revenged upon the thing that wears the face of Dan Wilson, the mayor of Liberty Gulch.</p>
<p><strong>ANNIE DEEMES:</strong> I used to run the local store. I’m a woman alone in a tough town and I hold my own. A few months back I was shot and killed, but I’m still here, raised to a pseudo-life by the powerful magic of a local Indian tribe. I was murdered by the Mayor and I was then brought back by Crow’s Shadow to seek revenge upon the man that did it.</p>
<p><strong>SPEEDING ELK:</strong> I am a tracker and hunter for my people. Murdered by white men, I have been brought back by Crow’s Shadow to serve my people in seeking their revenge upon the mayor of Liberty Gulch.</p>
<p><strong>SALLY TURNER:</strong> I am a drifter and gambler. I’ve had to make a quick exit from many a town over the years, but, until recently, my luck kept me one step ahead of the game. I say “until recently” because my luck ran out in Liberty Gulch. I was murdered by the mayor and brought back by Crow’s Shadow to seek revenge upon the man that killed me.</p>
<h2>CASTING SHEETS — MINOR CHARACTERS</h2>
<p><strong>NARRATOR:</strong> Hello, I am your narrator. I introduce the cold stormy nights on which our stories take place, the dark alleys, and darker personalities who inhabit the lonely city. It is my job to set the scene and establish the serious tone of suspense and intrigue that will carry the story forward. It is also my job to remind listeners of what came before in a calm, trustworthy voice and ensure that everyone is oriented to where we are and where we are going.</p>
<p><strong>MACHITOGA: </strong> I am a Shaman for my people.  I have strong medicine, granted by the consumption of human flesh.  I will fulfill my treaty with the Nagloshi and destroy the unnaturals that have been raised to hunt him down.</p>
<p><strong>TOWNSFOLK:</strong> We&#8217;re deadly afeared.  We was just a normal town before that crazy man arrived dragging his wagon behind him.  Then the birds come and started killing everyone, and the injuns took over the mine.  We&#8217;s all been hiding out where we can, in basements and crawl-spaces.  But we can&#8217;t go on like this forever and the birds ain&#8217;t showing any sign o&#8217; wantin&#8217; to leave.</p>
<h2>ABOUT THE AUTHOR</h2>
<p>Philip Craig Robotham grew up in a house full of books and has held numerous jobs as a teacher, computer programmer, graphic and web designer, an e-learning consultant and, most recently, writer. He currently lives in Sydney, Australia with his wife and two sons. When he was younger and fitter he enjoyed martial arts, but in recent years his hobbies have tended towards more sedate fare (board games, movies, books, and role-playing games).</p>
<p>He is extremely grateful for the encouragement he receives from his biggest fans — his wife and two boys — all of whom read and enjoy his scripts and in general make his life worth living.</p>
<p>You can contact the author regarding performance rights (or simply to say hello) through his website: <a href="https://weirdworldstudios.com">https://weirdworldstudios.com</a>.</p>
<p>Don’t forget to check out the free sample portions of our titles at <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com/product-category/our-products/</a>.</p>
<p>This post and all its content is copyright © 2013 Philip Craig Robotham and has been released under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) license. This play cannot be reproduced, shared, or performed commercially without the written permission of the author. The production of derivative content, merchandise, or creative works and materials is expressly forbidden under this agreement. However you may share, reproduce, and perform this play freely so long as authorship is acknowledged, no money changes hands, and the play is not modified in any way.</p>
<p>The post <a href="https://weirdworldstudios.com/where-death-rides-through-episode-2-the-pit/">Where Death Rides Through &#8211; Episode 2 &#8211; The Pit</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
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		<title>Where Death Rides Through &#8211; Episode 1 &#8211; A Town Smelling of Blood</title>
		<link>https://weirdworldstudios.com/where-rides-through-episode-1-town-smelling-blood/</link>
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		<dc:creator><![CDATA[Philip Robotham]]></dc:creator>
		<pubDate>Sat, 10 Aug 2019 23:47:42 +0000</pubDate>
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		<category><![CDATA[Where Death Rides Through]]></category>
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					<description><![CDATA[<p>Below we present the complete text of &#8220;A Town Smelling of Blood&#8221;, episode 1 of our new Weird Western serial; Where Death Passes Through. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into [&#8230;]</p>
<p>The post <a href="https://weirdworldstudios.com/where-rides-through-episode-1-town-smelling-blood/">Where Death Rides Through &#8211; Episode 1 &#8211; A Town Smelling of Blood</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Below we present the complete text of &#8220;A Town Smelling of Blood&#8221;, episode 1 of our new Weird Western serial; Where Death Passes Through. This is a brand new (unpublished) series (featuring Jim Wilkes, Annie Deems, Sally Turner, and Speeding Elk). If you would like to see these new stories advance from being drafts into polished publications then please consider supporting us by purchasing one or more of our previously published titles (they&#8217;re only $25.99 (AUD), great value for a whole night of entertainment for 6 &#8211; 8 people). Every sale directly funds the production of new stories.</p>
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<h2>WHERE DEATH RIDES THROUGH</h2>
<h3>EPISODE #1 – A TOWN SMELLING OF BLOOD</h3>
<p>by Philip Craig Robotham</p>
<p>Cover Illustration by Miyukiko</p>
<p>Unedited Draft</p>
<p>Copyright 2016 Philip Craig Robotham</p>
<p>Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) Edition.</p>
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<p>This play is licensed under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) International license. This play may not be commercially reproduced, performed, or sold. Non-commercial production, performance, and reproduction are allowed under this license so long as attribution is maintained. No derivative content or use is allowed. It can be freely shared in its current form (without change) under this license. If you would like to purchase one or more copies of this work (for your own personal non-commercial use, or to help financially support the author) then please return to <a href="https://www.weirdworlstudios.com">https://www.weirdworlstudios.com</a> and purchase your own copy. Thank you for respecting the hard work of this author.</p>
<p>Other works by this author can be found at the author’s website: <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com</a> or through select, online book retailers.</p>
<p><strong>Serial #3: Where Death Rides Through</strong></p>
<p>Jim Wilkes, former Sherriff of Liberty Gulch, wakes up to find he is dead, murdered by Mayor Dan Wilson, a skin-walker that has escaped from the spirit world. He, along with Annie Deemes, Sally Turner, and Speeding Elk, are now spirit walkers returned to the world of the living by the powerful magic of Speeding Elk’s tribe. They must band together to track down the mayor and put an end to his attempts to tear open the barrier between this world and the dark realm from which the thing inside him originates. On dinosaur mounts obtained from a lost valley they pursue the mayor as he leaves a trail of carnage in his wake. Can they close the distance in time to thwart Wilson’s evil schemes? Tune in and thrill to the excitement of &#8220;Where Death Likes to Ride&#8221; and find out for yourself.</p>
<p>Episodes in the Host Your Own “Old Time Radio Drama” series are designed to provide a fun dinner party experience for 6–8 participants. Read along, taking on the role of one or more of the characters in the story, and listen as the exciting drama unfolds. This is the theater of the mind, where the special effects are only limited by your imagination, and your participation will build a memory that you’ll treasure for years to come.</p>
<h2>A TOWN SMELLING OF BLOOD</h2>
<h3>CAST LIST</h3>
<p><strong>NARRATOR:</strong> The Narrator</p>
<p><strong>JIM WILKES:</strong> Dead Sheriff of Liberty Gulch</p>
<p><strong>ANNIE DEEMES:</strong> Dead Crack-Shot</p>
<p><strong>SPEEDING ELK</strong>: Dead Indian</p>
<p><strong>SALLY TURNER</strong>: Dead Gambler</p>
<p><strong>WOMAN #1: </strong>Terrified townsfolk</p>
<p><strong>MAN #1: </strong>Terrified townsfolk</p>
<p><strong>MAN #2: </strong>Terrified townsfolk</p>
<h2>ACT 1</h2>
<h3>SCENE 1: EXT – THE DESERT – DAY (JIM, ANNIE, SPEEDING ELK, SALLY)</h3>
<ol>
<li><span style="text-decoration: underline;">MUSIC: OPENING THEME &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) DESERT WIND, TRAMP AND STOMP OF DINOSAUR MOUNTS &#8211; LET IT FINISH.</span></li>
<li>JIM WILKES: He’s certainly not in any hurry is he Annie?</li>
<li>ANNIE DEEMES: Nope. Those wagon tracks are going slow and steady. I don’t think he’s modified his direction even once.</li>
<li>JIM: Even with these dinosaurs we’re riding it’s taking us a while to catch up.</li>
<li>ANNIE: You think he knows we’re here?</li>
<li>JIM: I cain’t be certain. He’s got abilities we couldn’t even guess at. Could be he knows and keeps leaving these bodies behind to slow us down.</li>
<li>ANNIE: Well, whether he knows or not, it’s another delay for us.</li>
<li>JIM: Yeah, but we cain’t leave ‘em lying here to rot.</li>
<li>ANNIE: Who do you think they were this time?</li>
<li>JIM: Hard to tell. Another wagon load o’ settlers mebbe?</li>
<li>ANNIE: Speeding Elk won’t be happy about another delay.</li>
<li>JIM: I aint happy about it either, but we ain’t gonna leave these people like carrion beside the road.</li>
<li>ANNIE: Why do you think he’s killing ‘em like this? He could just turn ‘em into his minions?</li>
<li>JIM: You’re asking me? For all I know that monster inside him is getting hungry and this is it’s idea of a decent feed.</li>
<li>ANNIE: Dang! Who’d’ve thought any o’ this was on the horizon for all o’ us, say, even six months ago?</li>
<li>JIM: Back when you was running the General store in Liberty, Sally was still a gambler, Speeding Elk was a scout for his people, and I was still Jim Wilkes, Sheriff and U.S Marshall?</li>
<li>ANNIE: (WHISTFUL) Them were the days.</li>
<li>JIM: They certainly beat being dead and on the trail of liberty’s shape-changing demon mayor. (BEAT) Come on, we’re gonna need the help of Sally and Speeding Elk if we’re gonna get this mess cleaned up ‘afore nightfall.</li>
<li><span style="text-decoration: underline;">SOUND: SOUND OF TWO, TWO-LEGGED DINOSAURS TURNING AND FADING AWAY &#8211; FADE OUT.</span></li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 2: EXT. BY SOME FRESH BURIAL MOUNDS. NIGHT FALL (JIM, ANNIE, SALLY, SPEEDING ELK).</h3>
<ol start="22">
<li><span style="text-decoration: underline;">SOUND: (WALLA) WIND, OCCASIONAL SQUAWK OF A BIRD OF PREY.</span></li>
<li>JIM, ANNIE, AND SALLY TURNER: (SINGING TOGETHER FADE IN AND CONCLUDING) &#8230; I once was lost but now I’m found, was blind but now I see.</li>
<li>JIM: Well, I guess that does it. How much light have we got left?</li>
<li>SALLY: Maybe 20 minutes.</li>
<li>ANNIE: Maybe less with them mountains over in the west.</li>
<li>JIM: I figured as much. We’ll have to stop here for the night.</li>
<li>SPEEDING ELK: (ANGRY AND ACCUSING) Another delay.</li>
<li>JIM: What?</li>
<li>SPEEDING ELK: This could have been prevented if we were here sooner.</li>
<li>JIM: If you’ve got something on your mind Speeding Elk, it’d be best to get it out in the open?</li>
<li>SPEEDING ELK: Three times we have stopped to bury those the skinwalker has murdered along the way. Three times we have been delayed. If we had left them where we found them we would have caught up with him by now.</li>
<li>ANNIE: Are you blaming Jim, for this? These flats are as barren as they come. How was anyone supposed to know there’d even be one party out here for that monster to come across, let alone three.</li>
<li>JIM: (SIGHS) It’s alright, Annie. Speeding Elk has a point. It was my decision to stop and bury the dead. The delays are my doing. If we hadn’t lost time burying the dead at each site it’s possible we might’ve got here soon enough to prevent this. It was my call, and I’m going to have to live with that.</li>
<li>SPEEDING ELK: And now we delay again.</li>
<li>JIM: But I won’t wear that. We may not get tired any longer but those monster’s we’ve been riding do. They don’t like travelling at night and they has to be rested.</li>
<li>SPEEDING ELK: (GRUNTS) Hmmpf. I am going to wait in the dirt.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>ANNIE: It don’t matter much how many times I see one of us sink into the ground like it’s nothing but air, it still amazes the heck outta me.</li>
<li>SALLY: Don’t mind Speeding Elk. He’s missing his people something awful. No sooner was he accepted back into the tribe than he was off following this trail with us. He wants to go home is all and every delay is another dagger through his heart.</li>
<li>JIM: I know it. But I cain’t change the past and I’m not leaving the bodies of folk to become food for coyotes and buzzards. (BEAT) We’ll head on at first light.</li>
<li>ANNIE: You think he’s stopping at all?</li>
<li>JIM: Nope! He’s pulling that wagon on his own. Nothing to rest except himself, and, like us, he don’t need the rest. Our only advantage is that he’s moving slow and we’re moving quick (even if we do have to rest those giant lizards we’re riding each night). We may not be movin’ as fast as’d suit Speeding Elk but we’re gaining on our quarry all the same.</li>
<li>SALLY: Glad to hear it. I for one would like this to be over sooner rather’n later. G’night.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>ANNIE: And there it goes again&#8230; (BEAT) Assuming we survive this Jim, d’you have any idea what happens to us after we beat the mayor?</li>
<li>JIM: Putting aside whether a dead body can be said to survive anything? The answer’s no. I’ve no idea whether, after all this is over, we go back to being dead or whether the tribe that brought us back has other things in mind, or whether we’ll be able to try and fit back into society for an extra fifty years or so.</li>
<li>ANNIE: I thought as much. It’s something to think about ain’t it?</li>
<li>JIM: I guess. I try not to think about it much at all actually.</li>
<li>ANNIE: Then you should. I’ve been trying to think about just walking away for days. Every time I do I get seized by a desire for revenge on that demonic thing we’re chasing that seems to blot out all reason.</li>
<li>JIM: What are you saying?</li>
<li>ANNIE: I don’t think we’ve got any choice in this chase we’re on. I think that when they brought us back from the dead, Speeding Elk’s tribe did something that makes it impossible for us to choose anything else but the mission.</li>
<li>JIM: You think we’re slaves?</li>
<li>ANNIE: Maybe. It bears some thinking about anyway. Try not to let it get driven from your mind and I’ll speak with you again tomorrow.</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li>JIM: Well that’s the last save me. Could we be slaves? I guess anything’s possible. Whatever the compulsion, we’ve got a job to do and we’re dang well gonna do it!</li>
<li><span style="text-decoration: underline;">SOUND: MAGICAL CHIME &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h3>SCENE 3: (EXT) ON THE TRAIL &#8211; MORNING (JIM, SPEEDING ELK, SALLY, ANNIE).</h3>
<ol start="59">
<li><span style="text-decoration: underline;">SOUND: (WALLA) BIRDSONG, JANGLE OF SADDLES, TWO LEGGED WALK OF DINOSAUR MOUNTS &#8211; ESTABLISH AND UNDER.</span></li>
<li>JIM: That could be a problem.</li>
<li>SPEEDING ELK: Mmmm.</li>
<li>SALLY: What? What is it?</li>
<li>JIM: I’d have thought even a green-horn like you, Sally, would be able to read this kind of trail sign. A group of about fifteen horses have joined up with our quarry.</li>
<li>SALLY: (BLUFFING) Well yeah. Anyone can see that.</li>
<li>ANNIE: (UNIMPRESSED) Yeah right! What’s it mean Jim?</li>
<li>JIM: Speeding Elk?</li>
<li>SPEEDING ELK: They met here and no fight occurred (so they are probably allies). They were indian mounts (but not of the People) unshod and tired. They had obviously travelled some distance. They spoke for a little and then continued on together. It looks as though they were expected.</li>
<li>SALLY: Impressive! So what do we do with that info?</li>
<li>JIM: Nothing yet. We just follow the trail a way’s further.</li>
<li>ANNIE: I’m gonna head on up the rise and take a look-see while you discuss it.</li>
<li>SPEEDING ELK: Something else is wrong here.</li>
<li>JIM: Hmmm?</li>
<li>SPEEDING ELK: Too much bird strike and too many kinds of bird.</li>
<li>SALLY: Ewww!</li>
<li>JIM: What do you mean?</li>
<li>SALLY: He means bird poop, ya idjit.</li>
<li>JIM: No, I mean what’s so unnatural about it?</li>
<li>SPEEDING ELK: Look at the ground. It was as if a great flock of birds was here. But there are many types; eagles, hawks, buzzards. Many birds of prey and almost all do not fly in groups. They would never be found together for a natural cause.</li>
<li>JIM: Well, right now that doesn’t tell us a whole lot more’n that something strange is up. Best to keep an eye out.</li>
<li>ANNIE: (FROM A DISTANCE) Hey, you need to see this.</li>
<li><span style="text-decoration: underline;">SOUND: SHORT DINOSAUR GALLOP UP RISE &#8211; LET IT FINISH.</span></li>
<li>JIM: What is it?</li>
<li>SALLY: Well damn! Will you lookit that?</li>
<li>ANNIE: These tracks lead straight down and across the plain to that town.</li>
<li>SALLY: I ain’t never seen a town with its own weather before. Those are some mean storm clouds hovering over it. How come that cloud’s just sitting there?</li>
<li>SPEEDING ELK: That’s not a cloud.</li>
<li>JIM: Hmmm?</li>
<li>SPEEDING ELK: Those are birds&#8230; and they are swooping on every building in the town.</li>
<li><span style="text-decoration: underline;">SOUND: (BRIDGE) OMINOUS SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h2>ACT 2</h2>
<h3>SCENE 4: EXT. – APPROCHING THE TOWN OF WHISTLER – MID MORNING.<br />
(JIM, SALLY, ANNIE, SPEEDING ELK, WOMAN #1).</h3>
<ol start="90">
<li><span style="text-decoration: underline;">SOUND: (WALLA) BREEZE IN GUSTS, CLOMP OF DINOSAUR FEET &#8211; ESTABLISH AND UNDER.</span></li>
<li>SALLY: Looks like the town’s called Whistler. What’ll we do? Go around, d’ya think?</li>
<li>SPEEDING ELK: We can avoid this easily. It would save time.</li>
<li>ANNIE: There could be people in that town!</li>
<li>SPEEDING ELK: Not our problem.</li>
<li>JIM: I agree with Annie. If there are people in that town, they need our help&#8230; and whatever else this is, it’s got something to do with our quarry. The tracks lead right through the middle of it.</li>
<li>SPEEDING ELK: It’s a trap&#8230; and another delay.</li>
<li>SALLY: You don’t have to come with us, Speeding Elk. What if it was one of your villages?</li>
<li>SPEEDING ELK: I come. I come. But you are wrong. This will not end well&#8230; and my people are waiting for us to catch the skin-walker, not waste time rescuing white-eyes.</li>
<li>JIM: Noted. Let’s go.</li>
<li><span style="text-decoration: underline;">SOUND: (WALLA) SQUAWK AND SCREECH OF WHEELING BIRDS OVERHEAD &#8211; FADE UP, ESTABLISH, AND UNDER.</span></li>
<li>ANNIE: The birds are on every rooftop.</li>
<li>SALLY: And the way they’s looking at us gives me the willikens.</li>
<li>JIM: Well they seem wary enough of our mounts. I guess riding on dinosaurs has its advantages.</li>
<li>ANNIE: I cain’t see any people.</li>
<li>SALLY: Whoops! You spoke too soon. That’s a body on those stairs. I’m guessing it’s a woman but I caint tell for all them buzzards picking at it.</li>
<li>JIM: I’ll clear ‘em.</li>
<li><span style="text-decoration: underline;">SOUND: GUNSHOT AND SOUND OF BIRDS TAKING FLIGHT.</span></li>
<li>JIM: Yep, it’s a woman all right.</li>
<li>SPEEDING ELK: Looks like everyone dead. (HOPEFULLY) We can move on.</li>
<li>ANNIE: The cloud seems to be focused on one building in particular, over there.</li>
<li>JIM: That’d be the church by the look.</li>
<li>WOMAN #1: (VERY DISTANT) Help! Oh please! Help us!</li>
<li>SALLY: Looks like you spoke to soon, Speeding Elk. There’s at least someone still alive.</li>
<li><span style="text-decoration: underline;">SOUND: FADE IN FLURRY OF WINGS AND STACATTO RATTLE OF BEAKS STRIKING THE WOOD OF THE CHURCH.</span></li>
<li>ANNIE: Well, how’re we gonna get through that lot?</li>
<li>JIM: The people inside have boarded up all the doors and windows. There ain’t no getting in that way. D’ya think they’ve got a cellar?</li>
<li>ANNIE: Only one way to find out. Let’s tie up the lizards and see.</li>
<li><span style="text-decoration: underline;">SOUND: SOUND OF JANGLE AS DINOSAURS TIED TO HITCHING POSTS. INCREASED BIRD NOISE AS MORE BIRDS TAKE FLIGHT.</span></li>
<li>SALLY: They’s eager to get at us, now we’re down off the monsters. How far d’ya think we’ll get before the birds attack in earnest?</li>
<li>JIM: Not far. But any dirt’ll do so we may as well get under the street right here.</li>
<li><span style="text-decoration: underline;">SOUND: FOUR OVELAPPING CHIMES &#8211; LET IT FINISH.</span></li>
<li><span style="text-decoration: underline;">SOUND: FADE OUT WALLA.</span></li>
<li><span style="text-decoration: underline;">MUSIC: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.</span></li>
</ol>
<h2>SCENE 5: INT: INSIDE THE CHURCH BASEMENT &#8211; MOMENTS LATER (SALLY, ANNIE, JIM, SPEEDING ELK, MAN #1, MAN #2, WOMAN #1).</h2>
<ol start="124">
<li>SALLY: [CUE] (COUGHING AND SPITTING) Ugh. That’s disgusting.</li>
<li>ANNIE: Forget to close your mouth again, did you?</li>
<li>SALLY: Aw, shut up! I ain’t never gonna git used to sliding through dirt like that.</li>
<li>JIM: I know what you mean. But still, we’re here.</li>
<li>SPEEDING ELK: I don’t hear much.</li>
<li>JIM: I reckon it’ll get loud again once we’re up outta this basement.</li>
<li>SPEEDING ELK: And what do you think this’ll accomplish. We are not able to take the people back out with us.</li>
<li>JIM: True. But we can, hopefully, get some information that might help us figure out what’s going on.</li>
<li>ANNIE: (MOCKING) Alright fearless leader. After you.</li>
<li><span style="text-decoration: underline;">SOUND: FOUR PEOPLE WALKING UP STAIRS. DOOR OPENS AND CLOSES &#8211; LET IT FINISH &#8211; AND FADE IN (WALLA) BIRDS STRIKING THE WOODEN CHURCH (MUFFLED BECAUSE HEARD FROM THE INSIDE).</span></li>
<li>MAN #1: (SHOCKED AND SCARED) Who the hell are&#8230; they got an injun with ‘em. Kill ‘im.</li>
<li><span style="text-decoration: underline;">SOUND: GUNSHOTS (AROUND SEVEN) &#8211; LET IT FINISH.</span></li>
<li>JIM: (TO HIS COMPANIONS) Get down! (SHOUTING) Damnit! Stop with the firing already. We ain’t yer damned enemies!</li>
<li>(TO SPEEDING ELK) You alright?</li>
<li>SPEEDING ELK: These little holes I hardly notice.</li>
<li>JIM: Heh! (BEAT &#8211; TO STRANGERS) I’m going to come out now. We’re armed but we ain’t gonna draw down on anyone who don’t draw down on us. Got it?</li>
<li>MAN #1: Alright, but you come out slow.</li>
<li>JIM: Here I am. I just want to talk. Who’s in charge here?</li>
<li>MAN #2: I guess I am. The name’s Tom Fellowes.</li>
<li>JIM: I’m Jim Wilkes. I was the Sheriff over in Liberty Gulch.</li>
<li>MAN #2: That’s a fair ways from here.</li>
<li>JIM: Ahuh. Me and my posse have been tracking a man who murdered our whole town. He would have come right through here.</li>
<li>MAN #2: Did he bring the birds to your people too?</li>
<li>JIM: No, he didn’t. This is something new.</li>
<li>MAN #1: Ask ‘em how they got in here. We got all the doors and windows barred.</li>
<li>JIM: You wouldn’t believe me.</li>
<li>WOMAN #1: They’s ghosts. I saw em riding into town on lizards and they just kind of faded into the ground.</li>
<li>MAN #2: Don’t mind her. That’s lizzie and everyone round these parts knows she’s as crazy as a bed bug.</li>
<li>WOMAN #1: I ain’t crazy at all. I done warned ye that some’t was a-coming. None o’ yer listened.</li>
<li>JIM: Tell us what happened here?</li>
<li>MAN #2: You don’t seem terribly concerned for your injun friend. We must’ve put a good few bullets into him. We’ve got a few bandages and such if he’s not beyond help.</li>
<li>MAN #1: That’s fer our people Tom.</li>
<li>MAN #2: Hush now!</li>
<li>MAN #1: (MUTTERS TO HIMSELF AND FALLS SILENT)</li>
<li>JIM: Our friend’s fine. I’d be grateful if you’d let us all come out from that doorway though.</li>
<li>MAN #2: Bring ‘em on out. Just no-one make any sudden movements.</li>
<li><span style="text-decoration: underline;">SOUND: FOOTSTEPS COMING INTO ROOM&#8230; SOME UNEASY SHUFFLING &#8211; LET IT FINISH.</span></li>
<li>JIM: Well, like I asked before, what happened here?</li>
<li>MAN #2: The feller you been following must’ve hit town about middle of the afternoon yesterday.</li>
<li>ANNIE: Was he alone?</li>
<li>MAN #2: Ahuh. At least at first. He was pulling a wagon all on his own, no horses and laughing like a loon. When he got to the middle of town he called out, like he was talking to someone we couldn’t see, and then he just stood there waiting, with a smug grin on his face.</li>
<li>MAN #1: Lizzie came tearing out o’ the post-office yelling at everyone to get off the streets. Trouble is she’s always seeing things’s aint there.</li>
<li>WOMAN #1: That ain’t so!</li>
<li>MAN #1: ‘tis too. That’s why no-one paid you any mind.</li>
<li>MAN #2: And then we heard the sound. It was a great roaring noise like a huge wind and we could see the clouds rolling towards us from all directions.</li>
<li>MAN #1: Only they wasn’t clouds. They was birds.</li>
<li>MAN #2: Everyone panicked. People was running everywhere and birds were attacking everyone and everything except that stranger. He just stood there laughing. A lot of people made it to the saloon&#8230; those as weren’t killed right off anyways. We was cut off and got ourselves into the church building.</li>
<li>MAN #1: That didn’t stop ‘em trying to get us though. The birds were smashing windows and killing ‘emselves to get inside. We’ve boarded up every place we could find they was starting to get in.</li>
<li>JIM: What happened to the stranger?</li>
<li>MAN #2: He just stood there laughing for a while. Then he seemed to wave at someone and began dragging that wagon o’ his outta here&#8230; one step at a time. That was when we heard the injuns&#8230;</li>
<li>MAN #1: It’s why we thought your friend was one of ‘em. They came riding into town from the direction of the silver mine. The birds didn’t bother them none.</li>
<li>MAN #2: One of them seemed to be in charge and had them surround the saloon. He started chanting something and poor Lizzie seemed to have a fit.</li>
<li>WOMAN #1: It weren’t no fit. I was putting up a protective barrier.</li>
<li>SALLY: You what?</li>
<li>WOMAN #1: I put up a barrier. That injun was a medicine man. He was trying to put everyone in town to sleep. I put up a barrier to stop him getting us.</li>
<li>MAN #1: Hmmpf!</li>
<li>SALLY: Did it work?</li>
<li>WOMAN #1: Yeah, it worked, though there’s none here as’ll believe it. Folks started coming out of all the buildings they was hiding in, almost like they was asleep on their feet. (BITTERLY) All except us, that is. The injuns just herded ‘em up and headed ‘em towards the mine. They went as docile as sheep and the birds didn’t attack ‘em no more either.</li>
<li>ANNIE: And you’ve all been here since? All night and much’ve today?</li>
<li>MAN #2: That’s about the sum of it. Now how about you answer some of our questions. How’d you get in here?</li>
<li>JIM: (IGNORING THE QUESTION) We need to go. Speeding Elk, are these birds here because of the visitor or the medicine man.</li>
<li>SPEEDING ELK: Hmmm. More likely the medicine man.</li>
<li>JIM: Then we need to take care of the medicine man if we’re to get the townsfolk back.</li>
<li>SPEEDING ELK: No! We are only a day behind the skin walker now. We must go on.</li>
<li>JIM: Speeding Elk, we can’t just leave these people.</li>
<li>SPEEDING ELK: They tried to kill me because of my skin. Does that count for nothing?</li>
<li>JIM: I won’t deny they’re scared and stupid&#8230; but it doesn’t mean we should leave them to their fate.</li>
<li>SPEEDING ELK:(DISGUSTED) White eyes! You are all the same. (SPITS ON GROUND).</li>
<li>SALLY: (SAD AND PLACATING) Speeding Elk! Don’t. We cain’t do it without you.</li>
<li>SPEEDING ELK: Why should we do it at all?</li>
<li>JIM: Because we’re not him! We’re not monsters like that thing we’re chasing. I won’t leave these folks to their fate.</li>
<li>SPEEDING ELK: And if they were my people instead of yours?</li>
<li>ANNIE: (GENTLY) Do you even need to ask?</li>
<li>SPEEDING ELK: (SIGHS IN DEFEAT) Let’s go.</li>
<li>JIM: (TO THE FOLK SHELTERING IN THE ROOM) Alright, you need to stay here while we try to recover the folk in the mine.</li>
<li>MAN #2: Now hold on. You can’t just leave us here.</li>
<li>JIM: Actually we don’t have any choice. We cain’t take you with us.</li>
<li>MAN #2: But&#8230;</li>
<li>WOMAN #1: It’s true. They cain’t take us. We have to let ‘em go and hope they can do what they’re planning.</li>
<li>MAN #2: How’ll we know if they succeed.</li>
<li>WOMAN #1: The birds’ll leave. (TO JIM) It’s the medicine man you have to deal with. Be careful, he’s probably fairly tired from keeping this spell going this long, but that don’t mean he doesn’t have other things up his sleeve.</li>
<li>JIM: Thanks. We’re going.</li>
<li><span style="text-decoration: underline;">SOUND: (BRIDGE) NEUTRAL SCENE ENDER &#8211; LET IT FINISH.<br />
</span></li>
<li><span style="text-decoration: underline;">MUSIC: CLOSING THEME AND CREDITS</span></li>
</ol>
<h2>CASTING SHEETS — MAJOR CHARACTERS</h2>
<p><strong>JIM WILKES:</strong> I was the Sheriff of Liberty Gulch. I’ve been a lawman fer a long time. Liberty was meant to be a change – a chance to relax after my time as a U.S. Marshall. It don’t look like I’ll be doing much relaxing though. The town has been destroyed. Its people are dead, and now, I’m undead and hell-bent on being revenged upon the thing that wears the face of Dan Wilson, the mayor of Liberty Gulch.</p>
<p><strong>ANNIE DEEMES:</strong> I used to run the local store. I’m a woman alone in a tough town and I hold my own. A few months back I was shot and killed, but I’m still here, raised to a pseudo-life by the powerful magic of a local Indian tribe. I was murdered by the Mayor and I was then brought back by Crow’s Shadow to seek revenge upon the man that did it.</p>
<p><strong>SPEEDING ELK:</strong> I am a tracker and hunter for my people. Murdered by white men, I have been brought back by Crow’s Shadow to serve my people in seeking their revenge upon the mayor of Liberty Gulch.</p>
<p><strong>SALLY TURNER:</strong> I am a drifter and gambler. I’ve had to make a quick exit from many a town over the years, but, until recently, my luck kept me one step ahead of the game. I say “until recently” because my luck ran out in Liberty Gulch. I was murdered by the mayor and brought back by Crow’s Shadow to seek revenge upon the man that killed me.</p>
<h2>CASTING SHEETS — MINOR CHARACTERS</h2>
<p><strong>NARRATOR:</strong> Hello, I am your narrator. I introduce the cold stormy nights on which our stories take place, the dark alleys, and darker personalities who inhabit the lonely city. It is my job to set the scene and establish the serious tone of suspense and intrigue that will carry the story forward. It is also my job to remind listeners of what came before in a calm, trustworthy voice and ensure that everyone is oriented to where we are and where we are going.</p>
<p><strong>TOWNSFOLK:</strong> We&#8217;re deadly afeared.  We was just a normal town before that crazy man arrived dragging his wagon behind him.  Then the birds come and started killing everyone, and the injuns took over the mine.  We&#8217;s all been hiding out where we can, in basements and crawl-spaces.  But we can&#8217;t go on like this forever and the birds ain&#8217;t showing any sign o&#8217; wantin&#8217; to leave.</p>
<h2>ABOUT THE AUTHOR</h2>
<p>Philip Craig Robotham grew up in a house full of books and has held numerous jobs as a teacher, computer programmer, graphic and web designer, an e-learning consultant and, most recently, writer. He currently lives in Sydney, Australia with his wife and two sons. When he was younger and fitter he enjoyed martial arts, but in recent years his hobbies have tended towards more sedate fare (board games, movies, books, and role-playing games).</p>
<p>He is extremely grateful for the encouragement he receives from his biggest fans — his wife and two boys — all of whom read and enjoy his scripts and in general make his life worth living.</p>
<p>You can contact the author regarding performance rights (or simply to say hello) through his website: <a href="https://weirdworldstudios.com">https://weirdworldstudios.com</a>.</p>
<p>Don’t forget to check out the free sample portions of our titles at <a href="https://weirdworldstudios.com/product-category/our-products/">https://weirdworldstudios.com/product-category/our-products/</a>.</p>
<p>This post and all its content is copyright © 2013 Philip Craig Robotham and has been released under a Creative Commons Attribution Non-Commercial No Derivatives (CC BY-NC-ND 4.0) license. This play cannot be reproduced, shared, or performed commercially without the written permission of the author. The production of derivative content, merchandise, or creative works and materials is expressly forbidden under this agreement. However you may share, reproduce, and perform this play freely so long as authorship is acknowledged, no money changes hands, and the play is not modified in any way.</p>
<p>The post <a href="https://weirdworldstudios.com/where-rides-through-episode-1-town-smelling-blood/">Where Death Rides Through &#8211; Episode 1 &#8211; A Town Smelling of Blood</a> appeared first on <a href="https://weirdworldstudios.com">Host Your Own Old Time Radio Drama</a>.</p>
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